-s1D3d
Name history of -s1D3d
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -s1D3d play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (57 matches).
Compared with 10,561 players in this group, each player over up to their last 100 matches.
Opening
Weakness38% of opening duels won and so well below the average (52%).
Clutch
Weakness0.8 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.99 K/D and so slightly below the average (1.05).
Impact
AverageExactly 2 kills in 10.2% of rounds and so well below the average (13.5%).
Utility and deaths
AverageDied in 76% of rounds and so well above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.91. Last 3 months: 0.65 (at the start 0.82). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 0.97. Last 3 months: 0.89 (at the start 0.97). Well below the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 95.7. Last 3 months: 73.9 (at the start 88.6). Clearly below the average (81.3).
Share of headshot kills
Best month: July 2026 with 59%. Last 3 months: 59% (at the start 55%). Well above the average (52%).
Matches won (win rate)
Best month: August 2026 with 61%. Last 3 months: 61% (at the start 52%). Well above the average (52%).
Best month: August 2026 with 2,959.
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 33%.
Patterns
From the last 136 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-s1D3d loses the most ELO in match 1 of the day: ±0 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.81 · Dust 2
- Most kills in a match: 39 · Nuke
- Longest win streak: 10 wins in a row · Nuke
Maps in detail
from the last 136 matchesCompared with players on the same level who have at least 15 matches on the map.
How -s1D3d plays
Across 136 matches -s1D3d averages K/R 0.75 and ADR 82.6; the rating across the 92 rated matches is 0.92. Biggest strength: Headshot rate at 56%, better than 75% of level 10 · 2,750-2,999 ELO players. Most room to improve: Opening duels won at 38%, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 16.5 kills per match with 56% headshots. The strongest map is Dust 2 with a 59% win rate in 34 matches. In 27 of 92 matches the rating was 1.10 or higher (29%), in 48 it was below 0.90. In 57 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: July 2026 at 0.97. -s1D3d loses the most ELO in match 1 of the day (±0 ELO, win rate 46%). Things go best on Dust 2 (+106 ELO, win rate 59%). Improved over the last three months: Headshots +4 pp, Win rate +9 pp. Got weaker: K/R −0.17, Rating −0.08, ADR −14.7.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.