-rubneva
Name history of -rubneva
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -rubneva play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (131 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average42% of 1v1s won and so slightly above the average (39%).
Weapons and aim
Average0.95 K/D and so slightly below the average (1.03).
Impact
WeaknessExactly 2 kills in 11.3% of rounds and so well below the average (13.4%).
Utility and deaths
Average0.52 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.71. Last 3 months: 0.66 (at the start 0.69). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.00. Last 3 months: 0.95 (at the start 0.99). Clearly below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 76.3. Last 3 months: 72.1 (at the start 76.0). Clearly below the average (80.8).
Share of headshot kills
Best month: June 2026 with 56%. Last 3 months: 53% (at the start 56%). Clearly above the average (50%).
Matches won (win rate)
Best month: June 2026 with 56%. Last 3 months unchanged at 50%. Right on the average (50%).
Best month: October 2026 with 2,359. Last 3 months: 2,359 (at the start 1,984).
Rounds with first kill
Best month: October 2026 with 6%.
1v1 clutches won
Best month: October 2026 with 43%.
Patterns
From the last 163 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-rubneva loses the most ELO on Mirage: −57 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 31 · Dust 2
- Highest rating in a match: 2.08 · Dust 2
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 163 matchesCompared with players on the same level who have at least 15 matches on the map.
How -rubneva plays
Across 163 matches -rubneva averages K/R 0.67, ADR 72.8 and a rating of 0.96. Most room to improve: Opening duels won at 42%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 14.9 kills per match with 54% headshots. The strongest map is Ancient with a 61% win rate in 18 matches. In 48 of 163 matches the rating was 1.10 or higher (29%), in 64 it was below 0.90. In 131 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: June 2026 at 1.00. -rubneva loses the most ELO on Mirage (−57 ELO, win rate 48%). Things go best in match 1 of the day (+42 ELO, win rate 56%). Match no. 4 of the day goes best: 60% win rate, −24 ELO. Improved over the last three months: ELO +375. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.66, Rating at 0.95, ADR at 72.1, Win rate at 50%. Last 30 days: 71 matches, win rate 49%, net ELO +18.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.