-reliks

Russia
On FACEIT since 2022 150 matches tracked 44 matches in 30 days
ELO ▼ 38
2,159
30-day peak: 2,197
Rank EU
#152,524
Russia #48,654 in Russia
Last updated:

How does -reliks play?

Rating 0.90 K/R 0.64 ADR 72.4 from 150 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 6%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 150 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 10% normal 0.90 to 1.09 21% weak 0.75 to 0.89 23% very weak below 0.75 33%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

1.5 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 4%−8 pp · Ø 12% better than 24%
K/D 0.90−0.13 · Ø 1.03 better than 9%
Pistol kills per match 2.0
Knife kills 3 in 150 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.3).

2K rounds 11.4%−2.0 pp · Ø 13.4% better than 8%
3K rounds 2.9%−1.2 pp · Ø 4.1% better than 7%
MVPs per match 1.8−0.5 · Ø 2.3 better than 5%
4Ks and aces 8x 4K, 0 aces in 109 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.9−0.3 · Ø 4.2 better than 44%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 47%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +7 pp
= Stayed the same
K/R at 0.63, ADR at 72.7, Win rate at 49%, ELO at 2,119
▼ Got worse
Rating −0.05

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: October 2026 with 0.68. Last 3 months: 0.63 (at the start 0.65). Well below the average (0.74).

Patterns

From the last 150 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −77 ELO
37 matches · 46% win rate
In match 4 of the day −50 ELO
20 matches · 20% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 38%
On Fridays −50 ELO, win rate 38%

-reliks loses the most ELO on Dust 2: −77 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.93 · Vertigo
  2. Most kills in a match: 41 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 150 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
50% right on the average
0.62 better than 6%
72.8 better than 14%
0.89 better than 9%
49% of 186 duels better than 38%
42% of 26 situations better than 62%
Dust 237
46% better than 30%
0.63 better than 8%
73.6 better than 15%
0.86 better than 5%
47% of 177 duels better than 29%
20% of 20 situations better than 11%
Ancient26
54% better than 57%
0.60 better than 3%
66.7 better than 1%
0.87 better than 8%
54% of 90 duels better than 66%
53% of 17 situations better than 86%
Anubis17
47% better than 34%
0.67 better than 18%
74.1 better than 17%
0.95 better than 23%
46% of 46 duels better than 21%
21% of 14 situations better than 13%
Inferno8
63% -
0.69 -
74.7 -
0.96-
52% of 27 duels -
33% of 6 situations -
Nuke8
50% -
0.64 -
69.4 -
0.92-
54% of 26 duels -
80% of 10 situations -
Cache5
20% -
0.71 -
74.9 -
1.07-
36% of 14 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -reliks plays

Across 150 matches -reliks averages K/R 0.64, ADR 72.4 and a rating of 0.90. Most room to improve: Rating at 0.90, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 14.4 kills per match with 46% headshots. The strongest map is Ancient with a 54% win rate in 26 matches. In 34 of 150 matches the rating was 1.10 or higher (23%), in 84 it was below 0.90. In 109 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: July 2026 at 0.94. -reliks loses the most ELO on Dust 2 (−77 ELO, win rate 46%). Things go best in match 3 of the day (±0 ELO, win rate 64%). Match no. 3 of the day goes best: 64% win rate. Improved over the last three months: Headshots +7 pp. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.63, ADR at 72.7, Win rate at 49%, ELO at 2,119. Last 30 days: 44 matches, win rate 48%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.