-rat0

Portugal
44 matches tracked
Last updated:

How does -rat0 play?

Rating 0.98 K/R 0.71 ADR 80.5 from 44 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 44 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 9% normal 0.90 to 1.09 34% weak 0.75 to 0.89 16% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (31 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Average
Last one alive

12% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 5%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just below the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 0.98−0.04 · Ø 1.02 better than 33%
Pistol kills per match 2.5
Knife kills 1 in 44 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.3%).

2K rounds 12.2%−1.1 pp · Ø 13.3% better than 20%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 69%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 2x 4K, 0 aces in 31 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.28).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 72%
Enemies flashed per round 0.14−0.14 · Ø 0.28 better than 13%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether -rat0 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 33 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: June 2026 with 0.78.

Patterns

Soon this shows where -rat0 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 10 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Cache
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 1.71 · Dust 2

Maps in detail

from the last 44 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage10
50% -
0.64 -
67.3 -
0.91-
47% of 30 duels -
25% of 8 situations -
Anubis8
38% -
0.63 -
76.4 -
0.86-
42% of 33 duels -
-
Cache7
71% -
0.84 -
94.3 -
1.16-
44% of 39 duels -
67% of 3 situations -
Inferno7
71% -
0.82 -
90.3 -
1.09-
76% of 21 duels -
0% of 3 situations -
Dust 26
67% -
0.64 -
75.5 -
0.91-
50% of 20 duels -
33% of 3 situations -
Ancient3
33% -
0.75 -
86.4 -
0.96-
56% of 9 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -rat0 plays

Across 44 matches -rat0 averages K/R 0.71, ADR 80.5 and a rating of 0.98. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 48% headshots. In 12 of 44 matches the rating was 1.10 or higher (27%), in 17 it was below 0.90. In 31 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: September 2026 at 1.02.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.