-pyreshka-
Name history of -pyreshka-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -pyreshka- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (209 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (51%).
Clutch
Average31% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average0.91 K/D and so clearly below the average (1.03).
Impact
WeaknessExactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).
Utility and deaths
WeaknessDied in 77% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.82. Last 3 months: 0.67 (at the start 0.79). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.16. Last 3 months: 0.92 (at the start 1.05). Well below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 93.0. Last 3 months: 77.3 (at the start 87.8). Slightly below the average (80.7).
Share of headshot kills
Best month: August 2026 with 57%. Last 3 months: 51% (at the start 46%). Just above the average (50%).
Matches won (win rate)
Best month: October 2026 with 59%. Last 3 months: 51% (at the start 46%). Just above the average (50%).
Best month: October 2026 with 2,403.
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 38%.
Patterns
From the last 261 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-pyreshka- loses the most ELO in match 1 of the day: −195 ELO, 40% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.16 · Mirage
- Most kills in a match: 37 · Dust 2
- Longest win streak: 8 wins in a row · Mirage
Maps in detail
from the last 261 matchesCompared with players on the same level who have at least 15 matches on the map.
How -pyreshka- plays
Across 261 matches -pyreshka- averages K/R 0.70 and ADR 79.5; the rating across the 239 rated matches is 0.94. Most room to improve: Deaths per round at 77%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 50% headshots. The strongest map is Nuke with a 59% win rate in 17 matches. In 67 of 239 matches the rating was 1.10 or higher (28%), in 119 it was below 0.90. In 209 matches with detailed stats: 39 4Ks and 3 aces. Best month by rating: July 2026 at 1.16. -pyreshka- loses the most ELO in match 1 of the day (−195 ELO, win rate 40%). Things go best in match 2 of the day (+68 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +68 ELO. Improved over the last three months: Headshots +5 pp, Win rate +5 pp. Got weaker: K/R −0.12, Rating −0.13, ADR −10.5. Last 30 days: 61 matches, win rate 59%, net ELO −31.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.