-purtsi

French Southern Territories
On FACEIT since 2020 165 matches tracked 31 matches in 30 days
ELO ▲ 127
2,130
30-day peak: 2,130
Rank EU
#166,156
French Southern Territories #43 in French Southern Territories
Last updated:

How does -purtsi play?

Rating 1.07 K/R 0.77 ADR 81.9 from 165 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 165 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 16% weak 0.75 to 0.89 15% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 13%+2 pp · Ø 11% better than 67%
K/D 1.09+0.07 · Ø 1.02 better than 72%
Pistol kills per match 3.2
Knife kills 2 in 165 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so clearly above the average (13.3%).

2K rounds 14.3%+1.0 pp · Ø 13.3% better than 71%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 64%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 21x 4K, 3 aces in 144 matches

Utility and deaths

Average
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.28).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 27%
Enemies flashed per round 0.39+0.11 · Ø 0.28 better than 78%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.07, Headshots +4 pp, Win rate +23 pp
= Stayed the same
ADR at 82.4, ELO at 2,028
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: October 2026 with 0.87. Last 3 months: 0.78 (at the start 0.74). Slightly above the average (0.74).

Patterns

From the last 165 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −24 ELO
29 matches · 41% win rate
In match 3 of the day +17 ELO
21 matches · 43% win rate
Between 12:00 and 18:00 −5 ELO, win rate 43%
On Tuesdays +63 ELO, win rate 44%

-purtsi loses the most ELO in match 2 of the day: −24 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.29 · Inferno
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 42 · Mirage

Maps in detail

from the last 165 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
45% better than 28%
0.78 better than 71%
83.8 better than 68%
1.06 better than 63%
56% of 280 duels better than 79%
33% of 49 situations better than 36%
Dust 232
59% better than 76%
0.80 better than 77%
82.9 better than 59%
1.12 better than 77%
54% of 145 duels better than 64%
35% of 31 situations better than 44%
Ancient23
35% better than 6%
0.69 better than 24%
75.0 better than 17%
0.96 better than 26%
46% of 90 duels better than 21%
11% of 9 situations better than 4%
Nuke18
56% better than 55%
0.80 better than 65%
83.5 better than 55%
1.13 better than 69%
57% of 108 duels better than 72%
63% of 16 situations better than 92%
Anubis15
67% better than 90%
0.85 better than 93%
85.9 better than 77%
1.19 better than 92%
62% of 65 duels better than 95%
36% of 11 situations better than 46%
Inferno9
44% -
0.73 -
78.1 -
1.03-
47% of 36 duels -
50% of 6 situations -
Cache4
25% -
0.55 -
61.1 -
0.78-
38% of 13 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -purtsi plays

Across 165 matches -purtsi averages K/R 0.77, ADR 81.9 and a rating of 1.07. Biggest strength: Opening duels won at 55%, better than 80% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 53% headshots. The strongest map is Anubis with a 67% win rate in 15 matches. In 80 of 165 matches the rating was 1.10 or higher (48%), in 58 it was below 0.90. In 144 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: October 2026 at 1.19. -purtsi loses the most ELO in match 2 of the day (−24 ELO, win rate 41%). Things go best from match 5 of the day (+112 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, +112 ELO. Improved over the last three months: K/R +0.04, Rating +0.07, Headshots +4 pp, Win rate +23 pp. Unchanged in recent months: ADR at 82.4, ELO at 2,028. Last 30 days: 31 matches, win rate 61%, net ELO +91.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.