-purtsi
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Average16% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average53% headshots and so clearly above the average (49%).
Impact
AverageExactly 2 kills in 14.3% of rounds and so clearly above the average (13.3%).
Utility and deaths
Average0.39 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.87. Last 3 months: 0.78 (at the start 0.74). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.19. Last 3 months: 1.08 (at the start 1.01). Clearly above the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 88.0. Last 3 months: 82.4 (at the start 78.5). Just above the average (80.4).
Share of headshot kills
Best month: July 2026 with 57%. Last 3 months: 53% (at the start 49%). Clearly above the average (49%).
Matches won (win rate)
Best month: October 2026 with 61%. Last 3 months: 52% (at the start 29%). Clearly above the average (49%).
Best month: August 2026 with 2,246. Last 3 months: 2,028 (at the start 2,068).
Rounds with first kill
Best month: October 2026 with 14%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 165 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-purtsi loses the most ELO in match 2 of the day: −24 ELO, 41% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.29 · Inferno
- Longest win streak: 8 wins in a row · Mirage
- Most kills in a match: 42 · Mirage
Maps in detail
from the last 165 matchesCompared with players on the same level who have at least 15 matches on the map.
How -purtsi plays
Across 165 matches -purtsi averages K/R 0.77, ADR 81.9 and a rating of 1.07. Biggest strength: Opening duels won at 55%, better than 80% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 53% headshots. The strongest map is Anubis with a 67% win rate in 15 matches. In 80 of 165 matches the rating was 1.10 or higher (48%), in 58 it was below 0.90. In 144 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: October 2026 at 1.19. -purtsi loses the most ELO in match 2 of the day (−24 ELO, win rate 41%). Things go best from match 5 of the day (+112 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, +112 ELO. Improved over the last three months: K/R +0.04, Rating +0.07, Headshots +4 pp, Win rate +23 pp. Unchanged in recent months: ADR at 82.4, ELO at 2,028. Last 30 days: 31 matches, win rate 61%, net ELO +91.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.