-predict
Name history of -predict
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -predict play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (24 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Average57% of opening duels won and so well above the average (50%).
Clutch
Strength2.4 clutch kills per match and so well above the average (1.6).
Weapons and aim
Strength1.16 K/D and so clearly above the average (1.00).
Impact
AverageExactly 2 kills in 14.9% of rounds and so clearly above the average (13.2%).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageOct 2026 compared with Jun 2026.
Kills per round (K/R)
Last 3 months: 0.76 (at the start 0.79). Slightly above the average (0.73).
Rating, 1.00 is an average match
Damage per round (ADR)
Last 3 months: 80.9 (at the start 81.8). Just above the average (79.6).
Share of headshot kills
Last 3 months: 51% (at the start 55%). Slightly above the average (49%).
Matches won (win rate)
Last 3 months: 63% (at the start 38%). Well above the average (49%).
Rounds with first kill
1v1 clutches won
Patterns
From the last 56 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Anubis
- Highest rating in a match: 1.77 · Ancient
- Most kills in a match: 28 · Ancient
Maps in detail
from the last 56 matchesCompared with players on the same level who have at least 15 matches on the map.
How -predict plays
Across 56 matches -predict averages K/R 0.78 and ADR 81.4; the rating across the 24 rated matches is 1.11. Biggest strength: Deaths per round at just 67% (lower is better), better than 94% of level 9 players. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 9 players. Averages 17.3 kills per match with 54% headshots. The strongest map is Dust 2 with a 54% win rate in 13 matches. In 10 of 24 matches the rating was 1.10 or higher (42%), in 5 it was below 0.90. In 24 matches with detailed stats: 5 4Ks and 0 aces. Improved over the last three months: Win rate +25 pp. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.76, ADR at 80.9. Last 30 days: 24 matches, win rate 63%, net ELO −1.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.