-olymp1an6
Name history of -olymp1an6
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so clearly above the average (50%).
Clutch
Average31% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average52% headshots and so clearly above the average (49%).
Impact
AverageExactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average40% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.77. Last 3 months: 0.73 (at the start 0.76). Right on the average (0.73).
Rating, 1.00 is an average match
Best month: June 2026 with 1.06. Last 3 months: 1.00 (at the start 1.05). Just below the average (1.01).
Damage per round (ADR)
Best month: June 2026 with 84.9. Last 3 months: 81.0 (at the start 83.4). Just above the average (79.6).
Share of headshot kills
Best month: August 2026 with 55%. Last 3 months: 53% (at the start 50%). Clearly above the average (49%).
Matches won (win rate)
Best month: September 2026 with 52%. Last 3 months: 47% (at the start 48%). Slightly below the average (49%).
Best month: August 2026 with 1,875. Last 3 months: 1,829 (at the start 1,735).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 39%.
Patterns
From the last 153 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-olymp1an6 loses the most ELO on Ancient: −129 ELO, 52% win rate
Records and milestones
from recorded matches- Most kills in a match: 30 · Ancient
- Highest rating in a match: 2.19 · Mirage
- Longest win streak: 5 wins in a row · Anubis
Maps in detail
from the last 153 matchesCompared with players on the same level who have at least 15 matches on the map.
How -olymp1an6 plays
Across 153 matches -olymp1an6 averages K/R 0.74, ADR 81.7 and a rating of 1.02. Biggest strength: Utility hit rate at 40%, better than 82% of level 9 players. Most room to improve: Clutch 1v1 won at 31%, better than only 17% of level 9 players. Averages 16.1 kills per match with 52% headshots. The strongest map is Anubis with a 53% win rate in 45 matches. In 54 of 153 matches the rating was 1.10 or higher (35%), in 66 it was below 0.90. In 113 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: June 2026 at 1.06. -olymp1an6 loses the most ELO on Ancient (−129 ELO, win rate 52%). Things go best on Anubis (+71 ELO, win rate 53%). Match no. 3 of the day goes best: 72% win rate, +26 ELO. Improved over the last three months: Headshots +3 pp, ELO +94. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.73, ADR at 81.0, Win rate at 47%. Last 30 days: 39 matches, win rate 46%, net ELO −33.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.