-od
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average26% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average57% headshots and so well above the average (49%).
Impact
Average2.1 MVPs per match and so clearly below the average (2.3).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.77. Last 3 months: 0.70 (at the start 0.58). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.08. Last 3 months: 0.98 (at the start 0.84). Slightly below the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 82.4. Last 3 months: 77.0 (at the start 63.0). Slightly below the average (80.4).
Share of headshot kills
Best month: September 2026 with 60%. Last 3 months: 57% (at the start 56%). Well above the average (49%).
Matches won (win rate)
Best month: July 2026 with 60%. Last 3 months: 56% (at the start 60%). Well above the average (49%).
Best month: September 2026 with 2,216. Last 3 months: 2,142 (at the start 1,982).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 38%.
Patterns
From the last 82 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-od loses the most ELO on Dust 2: −22 ELO, 58% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.83 · Anubis
- Most kills in a match: 29 · Dust 2
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 82 matchesCompared with players on the same level who have at least 15 matches on the map.
How -od plays
Across 82 matches -od averages K/R 0.67, ADR 73.6 and a rating of 0.95. Biggest strength: Headshot rate at 57%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 73.6, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 14.6 kills per match with 57% headshots. The strongest map is Mirage with a 63% win rate in 30 matches. In 27 of 82 matches the rating was 1.10 or higher (33%), in 35 it was below 0.90. In 62 matches with detailed stats: 9 4Ks and 2 aces. Best month by rating: October 2026 at 1.08. -od loses the most ELO on Dust 2 (−22 ELO, win rate 58%). Things go best in match 1 of the day (+25 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +25 ELO. Improved over the last three months: K/R +0.12, Rating +0.14, ADR +14.0, ELO +160. Got weaker: Win rate −4 pp. Unchanged in recent months: Headshots at 57%. Last 30 days: 54 matches, win rate 56%, net ELO −24.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.