-nils
Name history of -nils
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -nils play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (190 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average14% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average0.98 K/D and so slightly below the average (1.03).
Impact
WeaknessExactly 2 kills in 12.1% of rounds and so clearly below the average (13.4%).
Utility and deaths
Average4.9 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: April 2026 with 0.81. Last 3 months unchanged at 0.71. Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.09. Last 3 months: 0.98 (at the start 0.86). Clearly below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 89.4. Last 3 months: 77.8 (at the start 75.6). Slightly below the average (80.8).
Share of headshot kills
Best month: October 2026 with 50%. Last 3 months: 48% (at the start 45%). Slightly below the average (50%).
Matches won (win rate)
Best month: April 2026 with 75%. Last 3 months: 49% (at the start 48%). Just below the average (50%).
Best month: October 2026 with 2,531.
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 259 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-nils loses the most ELO on Mirage: −2 ELO, 38% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Ancient
- Highest rating in a match: 2.04 · Anubis
- Most kills in a match: 37 · Anubis
Maps in detail
from the last 259 matchesCompared with players on the same level who have at least 15 matches on the map.
How -nils plays
Across 259 matches -nils averages K/R 0.71 and ADR 78.0; the rating across the 210 rated matches is 0.98. Most room to improve: Rounds with first kill at 8%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 15.8 kills per match with 47% headshots. The strongest map is Nuke with a 60% win rate in 25 matches. In 65 of 210 matches the rating was 1.10 or higher (31%), in 87 it was below 0.90. In 190 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: July 2026 at 1.09. -nils loses the most ELO on Mirage (−2 ELO, win rate 38%). Things go best on Nuke (+90 ELO, win rate 60%). Improved over the last three months: Rating +0.12, Headshots +3 pp. Unchanged in recent months: K/R at 0.71, ADR at 77.8, Win rate at 49%. Last 30 days: 78 matches, win rate 53%, net ELO +75.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.