-nespal5let

Colombia
On FACEIT since 2021 328 matches tracked 156 matches in 30 days
ELO ▼ 180
3,089
30-day peak: 3,269
Rank EU ▼ 2,316 places
#5,835
Colombia #3 in Colombia
30 days · prev. #3,519 · best #2,722
Last updated:

How does -nespal5let play?

Rating 1.27 (from 283 matches) K/R 0.92 ADR 94.6 from 328 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.27
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 283 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 35% good 1.10 to 1.29 22% normal 0.90 to 1.09 13% weak 0.75 to 0.89 9% very weak below 0.75 10%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (239 matches).

3,000-3,499 ELO

Compared with 7,208 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (11%).

Rounds with first kill 17%+6 pp · Ø 11% better than 98%
Opening duels won 63%+11 pp · Ø 52% better than 97%

Clutch

Average
Last one alive

35% of 1v1s won and so clearly below the average (41%).

Clutch 1v1 won 35%−6 pp · Ø 41% better than 27%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 41%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (52%).

Headshot rate 42%−10 pp · Ø 52% better than 6%
AWP share of kills 44%+32 pp · Ø 12% better than 99%
K/D 1.28+0.24 · Ø 1.04 better than 92%
Pistol kills per match 3.4
Knife kills 4 in 328 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.4% of rounds and so well above the average (4.1%).

2K rounds 16.7%+3.2 pp · Ø 13.5% better than 95%
3K rounds 6.4%+2.3 pp · Ø 4.1% better than 97%
MVPs per match 3.2+0.8 · Ø 2.4 better than 96%
4Ks and aces 86x 4K, 8 aces in 239 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (4.0).

Utility hit rate 28%−6 pp · Ø 34% better than 12%
Utility damage per round 2.4−1.6 · Ø 4.0 better than 9%
Enemies flashed per round 0.23−0.09 · Ø 0.32 better than 23%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +5 pp
= Stayed the same
K/R at 0.91, Rating at 1.27, ADR at 93.6, ELO at 3,186
▼ Got worse
Win rate −4 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.89
MayJunJulAugSepOct

Best month: August 2026 with 0.99. Last 3 months: 0.91 (at the start 0.94). Well above the average (0.74).

Patterns

From the last 328 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −126 ELO
154 matches · 50% win rate
Between 18:00 and 24:00 +50 ELO, win rate 46%
On Mondays −88 ELO, win rate 48%

-nespal5let loses the most ELO on Mirage: −126 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Highest rating in a match: 2.46 · Mirage
  3. Most kills in a match: 49 · Dust 2

Maps in detail

from the last 328 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage154
50% better than 29%
0.94 better than 97%
96.6 better than 95%
1.29 better than 95%
63% of 831 duels better than 95%
34% of 64 situations better than 35%
Dust 275
67% better than 88%
0.96 better than 98%
99.3 better than 97%
1.39 better than 98%
65% of 421 duels better than 95%
38% of 29 situations better than 47%
Ancient46
57% better than 56%
0.91 better than 95%
92.0 better than 88%
1.25 better than 93%
63% of 211 duels better than 94%
44% of 25 situations better than 66%
Nuke18
33% better than 3%
0.72 better than 27%
74.2 better than 12%
0.92-
49% of 63 duels better than 25%
29% of 7 situations better than 22%
Anubis14
50% -
0.81 -
86.7 -
1.07-
57% of 82 duels -
40% of 5 situations -
Cache14
57% -
0.94 -
94.1 -
1.32-
65% of 85 duels -
43% of 7 situations -
Inferno6
17% -
0.64 -
70.6 -
0.68-
43% of 21 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -nespal5let plays

Across 328 matches -nespal5let averages K/R 0.92 and ADR 94.6; the rating across the 283 rated matches is 1.27. Biggest strength: Rounds with first kill at 17%, better than 98% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 42%, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 20.3 kills per match with 42% headshots. The strongest map is Dust 2 with a 67% win rate in 75 matches. In 192 of 283 matches the rating was 1.10 or higher (68%), in 55 it was below 0.90. In 239 matches with detailed stats: 86 4Ks and 8 aces. Best month by rating: August 2026 at 1.37. -nespal5let loses the most ELO on Mirage (−126 ELO, win rate 50%). Things go best on Dust 2 (+203 ELO, win rate 67%). Match no. 2 of the day goes best: 62% win rate, +106 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.91, Rating at 1.27, ADR at 93.6, ELO at 3,186. Last 30 days: 156 matches, win rate 52%, net ELO +14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.