-nepogreshim

Russia
On FACEIT since 2019 223 matches tracked 80 matches in 30 days
Last updated:

How does -nepogreshim play?

Rating 1.16 K/R 0.81 ADR 86.3 from 222 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 222 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 25% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

61% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 61%+9 pp · Ø 52% better than 97%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 73%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.04).

Headshot rate 50%−1 pp · Ø 51% better than 46%
AWP share of kills 23%+11 pp · Ø 12% better than 88%
K/D 1.20+0.16 · Ø 1.04 better than 88%
Pistol kills per match 3.5
Knife kills 7 in 222 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 80%
3K rounds 5.4%+1.2 pp · Ø 4.2% better than 87%
MVPs per match 2.8+0.4 · Ø 2.4 better than 87%
4Ks and aces 39x 4K, 5 aces in 159 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 75%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 50%
Enemies flashed per round 0.38+0.08 · Ø 0.30 better than 73%
Deaths per round 68%−4 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, Rating +0.07, ADR +6.0, Headshots +3 pp, ELO +158
= Stayed the same
Nothing clear
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: September 2026 with 0.90. Last 3 months: 0.83 (at the start 0.78). Clearly above the average (0.74).

Patterns

From the last 222 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −55 ELO
46 matches · 46% win rate
On Dust 2 −30 ELO
70 matches · 43% win rate
Between 0:00 and 6:00 −19 ELO, win rate 47%
On Fridays +54 ELO, win rate 46%

-nepogreshim loses the most ELO in match 2 of the day: −55 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.52 · Anubis
  2. Longest win streak: 5 wins in a row · Ancient
  3. Most kills in a match: 44 · Mirage

Maps in detail

from the last 222 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage85
59% better than 76%
0.83 better than 83%
87.1 better than 77%
1.18 better than 86%
61% of 395 duels better than 92%
52% of 65 situations better than 85%
Dust 270
43% better than 19%
0.79 better than 69%
85.2 better than 69%
1.13 better than 75%
57% of 347 duels better than 77%
33% of 52 situations better than 36%
Ancient33
55% better than 55%
0.83 better than 82%
88.1 better than 76%
1.17 better than 84%
58% of 104 duels better than 79%
53% of 17 situations better than 84%
Anubis19
47% better than 30%
0.82 better than 81%
86.2 better than 74%
1.23 better than 92%
63% of 78 duels better than 96%
50% of 14 situations better than 77%
Cache6
50% -
0.82 -
85.3 -
1.20-
52% of 25 duels -
100% of 3 situations -
Nuke5
60% -
0.71 -
75.6 -
0.96-
56% of 34 duels -
17% of 6 situations -
Inferno4
50% -
0.84 -
91.5 -
1.24-
64% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -nepogreshim plays

Across 222 matches -nepogreshim averages K/R 0.81, ADR 86.3 and a rating of 1.16. Biggest strength: Opening duels won at 61%, better than 97% of level 10 · 2,500-2,749 ELO players. Averages 18.1 kills per match with 50% headshots. The strongest map is Mirage with a 59% win rate in 85 matches. In 119 of 222 matches the rating was 1.10 or higher (54%), in 59 it was below 0.90. In 159 matches with detailed stats: 39 4Ks and 5 aces. Best month by rating: September 2026 at 1.28. -nepogreshim loses the most ELO in match 2 of the day (−55 ELO, win rate 46%). Things go best on Ancient (+60 ELO, win rate 55%). Match no. 1 of the day goes best: 60% win rate, +55 ELO. Improved over the last three months: K/R +0.05, Rating +0.07, ADR +6.0, Headshots +3 pp, ELO +158. Got weaker: Win rate −3 pp. Last 30 days: 80 matches, win rate 53%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.