-nam1kadze
How does -nam1kadze play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (154 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average2.3 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average0.98 K/D and so slightly below the average (1.03).
Impact
WeaknessExactly 3 kills in 2.6% of rounds and so well below the average (4.1%).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.68. Last 3 months: 0.65 (at the start 0.66). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 0.99. Last 3 months: 0.95 (at the start 0.99). Clearly below the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 72.7. Last 3 months: 70.6 (at the start 71.1). Well below the average (80.7).
Share of headshot kills
Best month: July 2026 with 57%. Last 3 months: 50% (at the start 51%). Right on the average (50%).
Matches won (win rate)
Best month: June 2026 with 55%. Last 3 months unchanged at 49%. Just below the average (50%).
Best month: August 2026 with 2,338. Last 3 months: 2,212 (at the start 2,244).
Rounds with first kill
Best month: August 2026 with 7%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 226 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-nam1kadze loses the most ELO on Mirage: −85 ELO, 45% win rate
Records and milestones
from recorded matches- Most kills in a match: 31 · Ancient
- Longest win streak: 6 wins in a row · Mirage
- Highest rating in a match: 2.29 · Ancient
Maps in detail
from the last 226 matchesCompared with players on the same level who have at least 15 matches on the map.
How -nam1kadze plays
Across 226 matches -nam1kadze averages K/R 0.65 and ADR 70.8; the rating across the 187 rated matches is 0.96. Biggest strength: Deaths per round at just 67% (lower is better), better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 14.6 kills per match with 50% headshots. The strongest map is Anubis with a 65% win rate in 23 matches. In 53 of 187 matches the rating was 1.10 or higher (28%), in 83 it was below 0.90. In 154 matches with detailed stats: 13 4Ks and 5 aces. Best month by rating: July 2026 at 0.99. -nam1kadze loses the most ELO on Mirage (−85 ELO, win rate 45%). Things go best on Ancient (+60 ELO, win rate 47%). From match no. 5 of the day on, things go best: 55% win rate, +35 ELO. Unchanged in recent months: K/R at 0.65, Rating at 0.95, ADR at 70.6, Headshots at 50%, Win rate at 49%, ELO at 2,212. Last 30 days: 48 matches, win rate 52%, net ELO +81.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.