-nOBLEE

St. Kitts & Nevis
On FACEIT since 2019 101 matches tracked
ELO ▲ 70
2,950
30-day peak: 2,950
Rank EU ▼ 641 places
#9,974
St. Kitts & Nevis #2 in St. Kitts & Nevis
30 days · prev. #9,333 · best #9,228
Last updated:

How does -nOBLEE play?

Rating 1.07 (from 51 matches) K/R 0.76 ADR 85.1 from 101 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 51 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 18% normal 0.90 to 1.09 16% weak 0.75 to 0.89 12% very weak below 0.75 25%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
EntryHeadshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (51 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 54%+2 pp · Ø 52% better than 65%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 44%+3 pp · Ø 41% better than 77%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 5%
Clutch kills per match 1.0−0.6 · Ø 1.6 better than 3%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (52%).

Headshot rate 61%+9 pp · Ø 52% better than 93%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 0.98−0.07 · Ø 1.05 better than 19%
Pistol kills per match 3.3

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.6%).

2K rounds 15.2%+1.6 pp · Ø 13.6% better than 81%
3K rounds 5.0%+0.7 pp · Ø 4.3% better than 77%
MVPs per match 2.3−0.1 · Ø 2.4 better than 39%
4Ks and aces 8x 4K, 2 aces in 51 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 42%+8 pp · Ø 34% better than 93%
Utility damage per round 4.1+0.1 · Ø 4.0 better than 56%
Enemies flashed per round 0.29−0.02 · Ø 0.31 better than 46%
Deaths per round 78%+7 pp · Ø 71% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.10, ADR +11.3, Win rate +9 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months: 0.81 (at the start 0.71). Clearly above the average (0.75).

Patterns

From the last 101 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +28 ELO
33 matches · 42% win rate

-nOBLEE loses the most ELO in match 2 of the day: +28 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.99 · Cache
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 32 · Mirage

Maps in detail

from the last 101 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
51% better than 40%
0.77 better than 57%
87.9 better than 78%
1.06 right on the average
56% of 154 duels better than 73%
30% of 10 situations better than 24%
Dust 223
65% better than 87%
0.74 better than 43%
80.7 better than 44%
1.06-
45% of 65 duels better than 15%
-
Ancient14
50% -
0.76 -
79.2 -
1.02-
46% of 26 duels -
0% of 2 situations -
Anubis7
57% -
0.84 -
96.4 -
1.17-
54% of 37 duels -
100% of 1 situations -
Nuke6
67% -
0.77 -
83.0 -
1.45-
100% of 7 duels -
100% of 2 situations -
Cache3
33% -
0.75 -
90.3 -
0.99-
56% of 9 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -nOBLEE plays

Across 101 matches -nOBLEE averages K/R 0.76 and ADR 85.1; the rating across the 51 rated matches is 1.07. Biggest strength: Rounds with first kill at 16%, better than 97% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 78%, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 16.1 kills per match with 61% headshots. The strongest map is Dust 2 with a 65% win rate in 23 matches. In 24 of 51 matches the rating was 1.10 or higher (47%), in 19 it was below 0.90. In 51 matches with detailed stats: 8 4Ks and 2 aces. Best month by rating: August 2026 at 1.05. -nOBLEE loses the most ELO in match 2 of the day (+28 ELO, win rate 42%). Things go best in match 1 of the day (+120 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, +120 ELO. Improved over the last three months: K/R +0.10, ADR +11.3, Win rate +9 pp. Got weaker: Headshots −2 pp. Last 30 days: 6 matches, win rate 83%, net ELO +81.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.