-n0foj
Name history of -n0foj
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (52 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average2.3 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average45% headshots and so slightly below the average (47%).
Impact
AverageExactly 2 kills in 14.2% of rounds and so clearly above the average (13.1%).
Utility and deaths
Strength6.1 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 8 averageAug to Sep 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.73. Last 3 months: 0.73 (at the start 0.65). Just above the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.04. Last 3 months: 1.04 (at the start 0.92). Slightly above the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 80.6. Last 3 months: 79.8 (at the start 71.2). Just above the average (79.2).
Share of headshot kills
Best month: August 2026 with 47%. Last 3 months: 46% (at the start 45%). Just below the average (47%).
Matches won (win rate)
Best month: August 2026 with 63%. Last 3 months: 62% (at the start 43%). Well above the average (48%).
Best month: July 2026 with 1,706. Last 3 months: 1,624 (at the start 1,580).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 36%.
Patterns
From the last 147 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-n0foj loses the most ELO in match 2 of the day: +43 ELO, 42% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Anubis
- Highest rating in a match: 2.05 · Mirage
- Longest win streak: 8 wins in a row · Mirage
Maps in detail
from the last 147 matchesCompared with players on the same level who have at least 15 matches on the map.
How -n0foj plays
Across 147 matches -n0foj averages K/R 0.68, ADR 74.3 and a rating of 0.97. Biggest strength: Utility damage per round at 6.1, better than 89% of level 8 players. Most room to improve: Clutch 1v1 won at 29%, better than only 9% of level 8 players. Averages 15.1 kills per match with 45% headshots. The strongest map is Inferno with a 77% win rate in 22 matches. In 47 of 147 matches the rating was 1.10 or higher (32%), in 64 it was below 0.90. In 52 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: August 2026 at 1.04. -n0foj loses the most ELO in match 2 of the day (+43 ELO, win rate 42%). Things go best in match 1 of the day (+95 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +95 ELO. Improved over the last three months: K/R +0.08, Rating +0.12, ADR +8.6, Win rate +19 pp. Unchanged in recent months: Headshots at 46%, ELO at 1,624.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.