-ml0dy777-
How does -ml0dy777- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Average19% of 1v2s won and so slightly below the average (22%).
Weapons and aim
Average1.11 K/D and so slightly above the average (1.02).
Impact
AverageExactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).
Utility and deaths
Average39% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Sep 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.87. Last 3 months unchanged at 0.78. Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.11. Last 3 months: 1.09 (at the start 1.01). Clearly above the average (1.02).
Damage per round (ADR)
Best month: June 2026 with 88.5. Last 3 months: 81.4 (at the start 81.1). Just above the average (80.4).
Share of headshot kills
Best month: July 2026 with 51%. Last 3 months: 48% (at the start 47%). Just below the average (49%).
Matches won (win rate)
Best month: June 2026 with 62%. Last 3 months: 53% (at the start 60%). Clearly above the average (49%).
Best month: September 2026 with 2,304. Last 3 months: 2,225 (at the start 1,770).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 47%.
Patterns
From the last 186 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-ml0dy777- loses the most ELO in match 3 of the day: −23 ELO, 38% win rate
Records and milestones
from recorded matches- Most kills in a match: 39 · Ancient
- Highest rating in a match: 2.14 · Mirage
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 186 matchesCompared with players on the same level who have at least 15 matches on the map.
How -ml0dy777- plays
Across 186 matches -ml0dy777- averages K/R 0.78 and ADR 81.4; the rating across the 165 rated matches is 1.08. Biggest strength: Utility hit rate at 39%, better than 79% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 48% headshots. The strongest map is Mirage with a 65% win rate in 51 matches. In 75 of 165 matches the rating was 1.10 or higher (45%), in 55 it was below 0.90. In 144 matches with detailed stats: 29 4Ks and 3 aces. Best month by rating: August 2026 at 1.11. -ml0dy777- loses the most ELO in match 3 of the day (−23 ELO, win rate 38%). Things go best in match 2 of the day (+73 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, +73 ELO. Improved over the last three months: Rating +0.08, ELO +455. Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.78, ADR at 81.4, Headshots at 48%.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.