-merciless
Name history of -merciless
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so just below the average (50%).
Clutch
Average26% of 1v1s won and so well below the average (38%).
Weapons and aim
Average50% headshots and so just above the average (49%).
Impact
AverageExactly 2 kills in 15.2% of rounds and so well above the average (13.2%).
Utility and deaths
Average0.13 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.77. Last 3 months: 0.76 (at the start 0.75). Slightly above the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.06. Last 3 months: 1.04 (at the start 1.03). Slightly above the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 85.6. Last 3 months: 83.2 (at the start 80.2). Slightly above the average (79.6).
Share of headshot kills
Best month: October 2026 with 52%. Last 3 months: 50% (at the start 49%). Just above the average (49%).
Matches won (win rate)
Best month: September 2026 with 54%. Last 3 months: 50% (at the start 40%). Just above the average (49%).
Best month: October 2026 with 1,915. Last 3 months: 1,885 (at the start 1,732).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 46%.
Patterns
From the last 184 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-merciless loses the most ELO on Anubis: −61 ELO, 41% win rate
Records and milestones
from recorded matches- Most kills in a match: 44 · Mirage
- Highest rating in a match: 1.88 · Dust 2
- Longest win streak: 8 wins in a row · Anubis
Maps in detail
from the last 184 matchesCompared with players on the same level who have at least 15 matches on the map.
How -merciless plays
Across 184 matches -merciless averages K/R 0.76, ADR 82.2 and a rating of 1.04. Most room to improve: Clutch 1v1 won at 26%, better than only 5% of level 9 players. Averages 16.8 kills per match with 50% headshots. The strongest map is Ancient with a 52% win rate in 27 matches. In 72 of 184 matches the rating was 1.10 or higher (39%), in 71 it was below 0.90. In 112 matches with detailed stats: 26 4Ks and 1 ace. Best month by rating: August 2026 at 1.06. -merciless loses the most ELO on Anubis (−61 ELO, win rate 41%). Things go best on Mirage (+34 ELO, win rate 49%). Match no. 3 of the day goes best: 54% win rate, +19 ELO. Improved over the last three months: Win rate +10 pp, ELO +153. Unchanged in recent months: K/R at 0.76, Rating at 1.04, ADR at 83.2, Headshots at 50%. Last 30 days: 30 matches, win rate 50%, net ELO −28.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.