Name history of -menk0
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).
Compared with 911 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average58% headshots and so well above the average (45%).
Impact
Average1.9 MVPs per match and so well below the average (2.2).
Utility and deaths
AverageDied in 70% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.73. Last 3 months: 0.72 (at the start 0.73). Right on the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.03. Last 3 months unchanged at 1.03. Slightly above the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 77.3. Last 3 months: 77.0 (at the start 75.3). Just below the average (79.4).
Share of headshot kills
Best month: July 2026 with 63%. Last 3 months: 57% (at the start 63%). Well above the average (45%).
Matches won (win rate)
Best month: July 2026 with 54%. Last 3 months: 49% (at the start 54%). Slightly below the average (51%).
Best month: August 2026 with 1,624. Last 3 months: 1,340 (at the start 1,288).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 38%.
Patterns
From the last 122 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-menk0 loses the most ELO on Dust 2: −81 ELO, 35% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.27 · Mirage
- Longest win streak: 8 wins in a row · Dust 2
- Most kills in a match: 37 · Mirage
Maps in detail
from the last 122 matchesCompared with players on the same level who have at least 15 matches on the map.
How -menk0 plays
Across 122 matches -menk0 averages K/R 0.72, ADR 76.7 and a rating of 1.03. Biggest strength: Headshot rate at 58%, better than 97% of level 6 players. Most room to improve: Rounds with first kill at 8%, better than only 25% of level 6 players. Averages 16.1 kills per match with 58% headshots. The strongest map is Mirage with a 67% win rate in 36 matches. In 44 of 122 matches the rating was 1.10 or higher (36%), in 46 it was below 0.90. In 83 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: July 2026 at 1.03. -menk0 loses the most ELO on Dust 2 (−81 ELO, win rate 35%). Things go best on Mirage (+121 ELO, win rate 67%). Match no. 1 of the day goes best: 75% win rate, +53 ELO. Improved over the last three months: ELO +52. Got weaker: Headshots −6 pp, Win rate −5 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.03, ADR at 77.0. Last 30 days: 5 matches, win rate 60%, net ELO −15.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.