-makr0s

Ukraine
145 matches tracked
Last updated:

How does -makr0s play?

Rating 0.96 K/R 0.70 ADR 78.5 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 145 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 32%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most
Level 6

Compared with 911 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 40%
Opening duels won 54%+4 pp · Ø 50% better than 85%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 36%
Clutch 1v2 won 20%−3 pp · Ø 23% better than 40%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly above the average (45%).

Headshot rate 49%+4 pp · Ø 45% better than 73%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.95−0.05 · Ø 1.00 better than 43%
Pistol kills per match 1.9
Knife kills 1 in 145 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.5% of rounds and so just above the average (13.1%).

2K rounds 13.5%+0.4 pp · Ø 13.1% better than 70%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 32%
MVPs per match 2.0−0.2 · Ø 2.2 better than 33%
4Ks and aces 22x 4K, 0 aces in 145 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.04 enemies flashed per round and so well below the average (0.27).

Utility hit rate 28%−7 pp · Ø 35% better than 12%
Utility damage per round 1.5−2.5 · Ø 4.0 better than 3%
Enemies flashed per round 0.04−0.23 · Ø 0.27 better than 2%
Deaths per round 74%+2 pp · Ø 72% better than 39%

Progress

One value per month, dashed line is the level 6 average
Whether -makr0s is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 145 matches, all from the last 3 months.

Kills per round (K/R)

0.64
AugSepOct

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −177 ELO
50 matches · 46% win rate
On Dust 2 −169 ELO
29 matches · 66% win rate
On Tuesdays ±0 ELO, win rate 50%

-makr0s loses the most ELO from match 5 of the day: −177 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Vertigo
  2. Highest rating in a match: 2.39 · Dust 2
  3. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
61% better than 85%
0.70 better than 45%
80.1 better than 59%
0.95 better than 37%
56% of 167 duels better than 83%
32% of 19 situations better than 34%
Dust 229
66% better than 94%
0.78 better than 82%
86.2 better than 85%
1.07 better than 79%
58% of 106 duels better than 89%
50% of 22 situations better than 84%
Anubis19
42% better than 22%
0.71 right on the average
80.8 better than 58%
0.98 better than 48%
50% of 76 duels right on the average
40% of 10 situations better than 54%
Inferno19
47% better than 36%
0.64 better than 24%
73.6 better than 27%
0.86 better than 13%
56% of 68 duels better than 83%
42% of 12 situations better than 65%
Ancient16
50% right on the average
0.63 better than 14%
70.1 better than 10%
0.91 better than 31%
53% of 49 duels better than 74%
13% of 8 situations better than 7%
Cache10
60% -
0.64 -
69.5 -
0.88-
47% of 32 duels -
25% of 4 situations -
Nuke7
43% -
0.82 -
88.0 -
1.09-
61% of 18 duels -
22% of 9 situations -
Vertigo4
75% -
0.53 -
63.1 -
0.71-
40% of 15 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -makr0s plays

Across 145 matches -makr0s averages K/R 0.70, ADR 78.5 and a rating of 0.96. Biggest strength: Opening duels won at 54%, better than 85% of level 6 players. Most room to improve: Utility damage per round at 1.5, better than only 3% of level 6 players. Averages 15.4 kills per match with 49% headshots. The strongest map is Dust 2 with a 66% win rate in 29 matches. In 44 of 145 matches the rating was 1.10 or higher (30%), in 65 it was below 0.90. In 145 matches with detailed stats: 22 4Ks and 0 aces. -makr0s loses the most ELO from match 5 of the day (−177 ELO, win rate 46%). Things go best in match 3 of the day (+61 ELO, win rate 67%). Match no. 3 of the day goes best: 67% win rate, +61 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.