-makora
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (279 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so well above the average (49%).
Clutch
Average19% of 1v2s won and so just below the average (21%).
Weapons and aim
Average1.03 K/D and so slightly above the average (0.97).
Impact
AverageExactly 2 kills in 14.1% of rounds and so clearly above the average (12.8%).
Utility and deaths
Average2.3 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.74. Last 3 months: 0.72 (at the start 0.71). Just above the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 1.04. Last 3 months: 1.01 (at the start 1.00). Just above the average (0.99).
Damage per round (ADR)
Best month: September 2026 with 77.5. Last 3 months: 76.0 (at the start 76.4). Slightly below the average (78.5).
Share of headshot kills
Best month: August 2026 with 46%. Last 3 months: 45% (at the start 42%). Clearly below the average (48%).
Matches won (win rate)
Best month: July 2026 with 52%. Last 3 months: 49% (at the start 52%). Clearly above the average (46%).
Best month: October 2026 with 2,075. Last 3 months: 1,723 (at the start 1,929).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 42%.
Patterns
From the last 333 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-makora loses the most ELO on Ancient: −58 ELO, 36% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.06 · Dust 2
- Most kills in a match: 37 · Ancient
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 333 matchesCompared with players on the same level who have at least 15 matches on the map.
How -makora plays
Across 333 matches -makora averages K/R 0.72, ADR 76.1 and a rating of 1.01. Biggest strength: Opening duels won at 59%, better than 98% of level 8 players. Most room to improve: Utility damage per round at 2.3, better than only 9% of level 8 players. Averages 15.7 kills per match with 45% headshots. The strongest map is Anubis with a 56% win rate in 50 matches. In 128 of 333 matches the rating was 1.10 or higher (38%), in 132 it was below 0.90. In 279 matches with detailed stats: 44 4Ks and 2 aces. Best month by rating: September 2026 at 1.04. -makora loses the most ELO on Ancient (−58 ELO, win rate 36%). Things go best on Anubis (+127 ELO, win rate 56%). Match no. 2 of the day goes best: 59% win rate, +22 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: Win rate −3 pp, ELO −206. Unchanged in recent months: K/R at 0.72, Rating at 1.01, ADR at 76.0. Last 30 days: 112 matches, win rate 48%, net ELO +70.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.