-mad1
Name history of -mad1
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (154 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so just below the average (51%).
Clutch
Average28% of 1v1s won and so well below the average (39%).
Weapons and aim
Average60% headshots and so well above the average (50%).
Impact
WeaknessExactly 2 kills in 11.3% of rounds and so well below the average (13.4%).
Utility and deaths
Average5.2 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.67. Last 3 months: 0.64 (at the start 0.63). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 0.94. Last 3 months: 0.91 (at the start 0.88). Well below the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 80.1. Last 3 months: 77.5 (at the start 77.4). Slightly below the average (80.7).
Share of headshot kills
Best month: July 2026 with 62%. Last 3 months: 58% (at the start 62%). Well above the average (50%).
Matches won (win rate)
Best month: July 2026 with 54%. Last 3 months: 49% (at the start 54%). Just below the average (50%).
Best month: October 2026 with 2,313. Last 3 months: 2,303 (at the start 2,147).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 36%.
Patterns
From the last 234 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-mad1 loses the most ELO on Mirage: −38 ELO, 56% win rate
Records and milestones
from recorded matches- Most kills in a match: 46 · Anubis
- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 2.26 · Dust 2
Maps in detail
from the last 234 matchesCompared with players on the same level who have at least 15 matches on the map.
How -mad1 plays
Across 234 matches -mad1 averages K/R 0.64, ADR 77.4 and a rating of 0.90. Biggest strength: Headshot rate at 60%, better than 95% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rating at 0.90, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 14.6 kills per match with 60% headshots. The strongest map is Dust 2 with a 56% win rate in 84 matches. In 54 of 234 matches the rating was 1.10 or higher (23%), in 128 it was below 0.90. In 154 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: September 2026 at 0.94. -mad1 loses the most ELO on Mirage (−38 ELO, win rate 56%). Things go best on Dust 2 (+22 ELO, win rate 56%). Match no. 4 of the day goes best: 61% win rate, −23 ELO. Improved over the last three months: ELO +156. Got weaker: Headshots −4 pp, Win rate −5 pp. Unchanged in recent months: K/R at 0.64, Rating at 0.91, ADR at 77.5. Last 30 days: 90 matches, win rate 48%, net ELO −79.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.