-m0gged-

Finland
On FACEIT since 2019 373 matches tracked 107 matches in 30 days
ELO ▲ 317
3,163
30-day peak: 3,223
Rank EU ▲ 3,447 places
#4,295
Finland #98 in Finland
30 days · prev. #7,742 · best #3,738
Last updated:

How does -m0gged- play?

Rating 1.04 (from 345 matches) K/R 0.76 ADR 86.8 from 373 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 345 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average.
Entry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (292 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

45% of 1v1s won and so slightly above the average (42%).

Clutch 1v1 won 45%+3 pp · Ø 42% better than 79%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (53%).

Headshot rate 44%−9 pp · Ø 53% better than 10%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 1.03−0.02 · Ø 1.05 better than 31%
Pistol kills per match 3.0
Zeus kills1 in 373 matches
Knife kills 9 in 373 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.2% of rounds and so right on the average (4.2%).

2K rounds 13.9%+0.4 pp · Ø 13.5% better than 51%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 56x 4K, 3 aces in 292 matches

Utility and deaths

Average
Nades, flashes and deaths

9.4 utility damage per round and so well above the average (3.9).

Utility hit rate 47%+13 pp · Ø 34% better than 99%
Utility damage per round 9.4+5.5 · Ø 3.9 better than 99%
Enemies flashed per round 0.21−0.11 · Ø 0.32 better than 17%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +3 pp, ELO +485
= Stayed the same
K/R at 0.76, Rating at 1.04, ADR at 86.4, Headshots at 44%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.76 (at the start 0.77). Just above the average (0.75).

Patterns

From the last 373 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −122 ELO
49 matches · 51% win rate
In match 4 of the day −92 ELO
52 matches · 48% win rate
Between 0:00 and 6:00 −180 ELO, win rate 45%
On Tuesdays −165 ELO, win rate 46%

-m0gged- loses the most ELO on Dust 2: −122 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Highest rating in a match: 2.49 · Mirage
  3. Most kills in a match: 43 · Ancient

Maps in detail

from the last 373 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage105
55% right on the average
0.78 better than 59%
83.7 better than 57%
1.07 right on the average
47% of 554 duels better than 19%
49% of 53 situations better than 78%
Ancient82
51% better than 34%
0.75 better than 46%
89.1 better than 80%
1.02 better than 35%
50% of 328 duels better than 35%
36% of 33 situations better than 43%
Nuke67
58% better than 49%
0.81 better than 69%
94.4 better than 91%
1.12 better than 61%
58% of 416 duels better than 73%
45% of 29 situations better than 64%
Dust 249
51% better than 35%
0.69 better than 19%
80.2 better than 40%
0.96 better than 15%
53% of 203 duels right on the average
41% of 34 situations better than 55%
Anubis22
59% better than 63%
0.75 right on the average
84.6 better than 66%
1.07 better than 52%
50% of 117 duels better than 35%
33% of 9 situations better than 36%
Cache22
55% better than 40%
0.75 better than 35%
86.7 better than 57%
0.99 better than 13%
50% of 124 duels better than 24%
50% of 8 situations better than 75%
Inferno20
50% better than 15%
0.72 better than 25%
89.0 better than 67%
1.01 better than 21%
45% of 137 duels better than 7%
25% of 8 situations better than 20%
Vertigo4
25% -
0.83 -
95.1 -
1.14-
40% of 15 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -m0gged- plays

Across 373 matches -m0gged- averages K/R 0.76 and ADR 86.8; the rating across the 345 rated matches is 1.04. Biggest strength: Utility hit rate at 47%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 44%, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 16.7 kills per match with 44% headshots. The strongest map is Anubis with a 59% win rate in 22 matches. In 150 of 345 matches the rating was 1.10 or higher (43%), in 130 it was below 0.90. In 292 matches with detailed stats: 56 4Ks and 3 aces. Best month by rating: June 2026 at 1.14. -m0gged- loses the most ELO on Dust 2 (−122 ELO, win rate 51%). Things go best in match 1 of the day (+183 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, +183 ELO. Improved over the last three months: Win rate +3 pp, ELO +485. Unchanged in recent months: K/R at 0.76, Rating at 1.04, ADR at 86.4, Headshots at 44%. Last 30 days: 107 matches, win rate 56%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.