-lorac
Name history of -lorac
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (187 matches).
Compared with 1,194 players in this group, each player over up to their last 100 matches.
Opening
Weakness45% of opening duels won and so well below the average (51%).
Clutch
Average1.8 clutch kills per match and so clearly above the average (1.7).
Weapons and aim
Average38% headshots and so well below the average (47%).
Impact
WeaknessExactly 3 kills in 2.8% of rounds and so well below the average (4.1%).
Utility and deaths
Average26% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.70. Last 3 months: 0.67 (at the start 0.65). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 0.98. Last 3 months: 0.94 (at the start 0.89). Clearly below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 78.4. Last 3 months: 76.2 (at the start 73.3). Slightly below the average (80.5).
Share of headshot kills
Best month: July 2026 with 40%. Last 3 months: 37% (at the start 40%). Well below the average (47%).
Matches won (win rate)
Best month: August 2026 with 56%. Last 3 months: 54% (at the start 43%). Just above the average (53%).
Best month: September 2026 with 1,441. Last 3 months: 1,394 (at the start 1,240).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 42%.
Patterns
From the last 229 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-lorac loses the most ELO on Dust 2: −76 ELO, 44% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 2.06 · Inferno
- Most kills in a match: 44 · Anubis
Maps in detail
from the last 229 matchesCompared with players on the same level who have at least 15 matches on the map.
How -lorac plays
Across 229 matches -lorac averages K/R 0.67, ADR 75.7 and a rating of 0.93. Most room to improve: Utility hit rate at 26%, better than only 6% of level 7 players. Averages 15.1 kills per match with 38% headshots. The strongest map is Inferno with a 73% win rate in 26 matches. In 65 of 229 matches the rating was 1.10 or higher (28%), in 114 it was below 0.90. In 187 matches with detailed stats: 27 4Ks and 2 aces. Best month by rating: August 2026 at 0.98. -lorac loses the most ELO on Dust 2 (−76 ELO, win rate 44%). Things go best on Mirage (+53 ELO, win rate 48%). Match no. 3 of the day goes best: 59% win rate, −23 ELO. Improved over the last three months: Rating +0.05, Win rate +11 pp, ELO +154. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.67, ADR at 76.2. Last 30 days: 30 matches, win rate 50%, net ELO −18.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.