-leipa-
Name history of -leipa-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -leipa- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (50%).
Clutch
Weakness31% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Weakness0.86 K/D and so clearly below the average (0.99).
Impact
Weakness1.9 MVPs per match and so well below the average (2.2).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.72. Last 3 months: 0.67 (at the start 0.62). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 0.99. Last 3 months: 0.92 (at the start 0.84). Clearly below the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 81.2. Last 3 months: 78.3 (at the start 69.1). Just below the average (79.2).
Share of headshot kills
Best month: October 2026 with 44%. Last 3 months: 42% (at the start 40%). Clearly below the average (47%).
Matches won (win rate)
Best month: July 2026 with 60%. Last 3 months: 45% (at the start 52%). Clearly below the average (48%).
Best month: October 2026 with 1,867. Last 3 months: 1,755 (at the start 1,824).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 44%.
Patterns
From the last 192 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-leipa- loses the most ELO from match 5 of the day: −60 ELO, 40% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.76 · Nuke
- Longest win streak: 5 wins in a row · Dust 2
- Most kills in a match: 40 · Inferno
Maps in detail
from the last 192 matchesCompared with players on the same level who have at least 15 matches on the map.
How -leipa- plays
Across 192 matches -leipa- averages K/R 0.65 and ADR 74.4; the rating across the 171 rated matches is 0.89. Most room to improve: K/D at 0.86, better than only 7% of level 8 players. Averages 14.4 kills per match with 41% headshots. The strongest map is Anubis with a 57% win rate in 28 matches. In 37 of 171 matches the rating was 1.10 or higher (22%), in 92 it was below 0.90. In 105 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: September 2026 at 0.99. -leipa- loses the most ELO from match 5 of the day (−60 ELO, win rate 40%). Things go best in match 3 of the day (+55 ELO, win rate 53%). Match no. 2 of the day goes best: 57% win rate. Improved over the last three months: K/R +0.05, Rating +0.08, ADR +9.2, Headshots +2 pp. Got weaker: Win rate −7 pp, ELO −69. Last 30 days: 49 matches, win rate 51%, net ELO +61.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.