-lashaj31
Name history of -lashaj31
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -lashaj31 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (178 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.15 K/D and so clearly above the average (1.03).
Impact
StrengthExactly 2 kills in 15.3% of rounds and so clearly above the average (13.4%).
Utility and deaths
Average31% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.89. Last 3 months: 0.79 (at the start 0.86). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.25. Last 3 months: 1.11 (at the start 1.20). Clearly above the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 93.6. Last 3 months: 83.6 (at the start 91.2). Slightly above the average (80.8).
Share of headshot kills
Best month: June 2026 with 59%. Last 3 months: 49% (at the start 56%). Just below the average (50%).
Matches won (win rate)
Best month: July 2026 with 54%. Last 3 months: 49% (at the start 53%). Just below the average (50%).
Best month: August 2026 with 2,591. Last 3 months: 2,334 (at the start 2,484).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 45%.
Patterns
From the last 240 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-lashaj31 loses the most ELO in match 1 of the day: −97 ELO, 35% win rate
Records and milestones
from recorded matches- Most kills in a match: 43 · Dust 2
- Highest rating in a match: 2.14 · Dust 2
- Longest win streak: 7 wins in a row · Cache
Maps in detail
from the last 240 matchesCompared with players on the same level who have at least 15 matches on the map.
How -lashaj31 plays
Across 240 matches -lashaj31 averages K/R 0.81, ADR 85.3 and a rating of 1.13. Biggest strength: K/D at 1.15, better than 82% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 31%, better than only 25% of level 10 · 2,250-2,499 ELO players. Averages 17.3 kills per match with 51% headshots. The strongest map is Cache with a 57% win rate in 23 matches. In 123 of 240 matches the rating was 1.10 or higher (51%), in 66 it was below 0.90. In 178 matches with detailed stats: 45 4Ks and 5 aces. Best month by rating: July 2026 at 1.25. -lashaj31 loses the most ELO in match 1 of the day (−97 ELO, win rate 35%). Things go best from match 5 of the day (+103 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, +103 ELO. Got weaker: K/R −0.07, Rating −0.09, ADR −7.6, Headshots −7 pp, Win rate −4 pp, ELO −150. Last 30 days: 81 matches, win rate 51%, net ELO −96.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.