-lam1ko

Yemen
On FACEIT since 2026 110 matches tracked 29 matches in 30 days
Last updated:

How does -lam1ko play?

Rating 1.06 K/R 0.76 ADR 81.4 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 110 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 22% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 65%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 13%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 32%+21 pp · Ø 11% better than 97%
K/D 1.06+0.04 · Ø 1.02 better than 61%
Pistol kills per match 2.6
Knife kills 6 in 110 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so slightly above the average (13.3%).

2K rounds 14.0%+0.7 pp · Ø 13.3% better than 66%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 20x 4K, 2 aces in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

0.03 enemies flashed per round and so well below the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 2.1−2.1 · Ø 4.2 better than 4%
Enemies flashed per round 0.03−0.25 · Ø 0.28 better than 1%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, Rating −0.09, ADR −5.1, Headshots −7 pp, Win rate −4 pp, ELO −119

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.74 (at the start 0.82). Right on the average (0.74).

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +17 ELO
24 matches · 46% win rate

-lam1ko loses the most ELO in match 1 of the day: +17 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.49 · Mirage
  2. Longest win streak: 4 wins in a row · Ancient
  3. Most kills in a match: 42 · Mirage

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
42% better than 19%
0.74 right on the average
80.8 better than 51%
1.03 right on the average
51% of 203 duels right on the average
47% of 32 situations better than 76%
Dust 226
58% better than 73%
0.76 better than 62%
82.2 better than 59%
1.08 better than 67%
52% of 128 duels better than 55%
32% of 19 situations better than 33%
Ancient17
71% better than 95%
0.84 better than 89%
86.4 better than 75%
1.20 better than 93%
58% of 83 duels better than 84%
53% of 17 situations better than 86%
Anubis12
42% -
0.76 -
81.8 -
1.00-
48% of 84 duels -
44% of 9 situations -
Nuke7
57% -
0.81 -
81.7 -
1.18-
64% of 22 duels -
44% of 9 situations -
Inferno5
100% -
0.68 -
73.8 -
1.03-
32% of 19 duels -
50% of 2 situations -
Cache4
25% -
0.56 -
65.1 -
0.75-
33% of 21 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -lam1ko plays

Across 110 matches -lam1ko averages K/R 0.76, ADR 81.4 and a rating of 1.06. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.1, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 45% headshots. The strongest map is Ancient with a 71% win rate in 17 matches. In 46 of 110 matches the rating was 1.10 or higher (42%), in 39 it was below 0.90. In 84 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: July 2026 at 1.14. -lam1ko loses the most ELO in match 1 of the day (+17 ELO, win rate 46%). Things go best on Dust 2 (+56 ELO, win rate 58%). From match no. 5 of the day on, things go best: 73% win rate, +41 ELO. Got weaker: K/R −0.08, Rating −0.09, ADR −5.1, Headshots −7 pp, Win rate −4 pp, ELO −119. Last 30 days: 29 matches, win rate 59%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.