-kova_
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average47% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average1.03 K/D and so just above the average (1.00).
Impact
Average2.1 MVPs per match and so slightly below the average (2.2).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageKills per round (K/R)
Best month: August 2026 with 0.78.
Rating, 1.00 is an average match
Best month: August 2026 with 1.10.
Damage per round (ADR)
Best month: August 2026 with 85.2.
Share of headshot kills
Best month: August 2026 with 53%.
Matches won (win rate)
Best month: October 2026 with 58%.
Best month: August 2026 with 2,061.
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 119 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-kova_ loses the most ELO on Ancient: −6 ELO, 46% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Cache
- Highest rating in a match: 2.09 · Inferno
- Most kills in a match: 53 · Mirage
Maps in detail
from the last 119 matchesCompared with players on the same level who have at least 15 matches on the map.
How -kova_ plays
Across 119 matches -kova_ averages K/R 0.71, ADR 78.9 and a rating of 1.02. Biggest strength: Clutch 1v1 won at 47%, better than 87% of level 9 players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 9 players. Averages 15.7 kills per match with 49% headshots. The strongest map is Dust 2 with a 59% win rate in 32 matches. In 35 of 119 matches the rating was 1.10 or higher (29%), in 47 it was below 0.90. In 119 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: August 2026 at 1.10. -kova_ loses the most ELO on Ancient (−6 ELO, win rate 46%). Things go best on Mirage (+65 ELO, win rate 47%). From match no. 5 of the day on, things go best: 67% win rate. Last 30 days: 45 matches, win rate 58%, net ELO +39.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.