-kitexdS

South Korea
155 matches tracked 14 matches in 30 days
ELO
3,072
Peak across the last 155 matches: 3,170
Rank EU ▼ 723 places
#6,142
South Korea #118 in South Korea
30 days · prev. #5,419 · best #5,419
Last updated:

How does -kitexdS play?

Rating 1.04 K/R 0.75 ADR 78.4 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 155 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average.
AWPer
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 42%0 pp · Ø 42% right on the average
Clutch 1v2 won 13%−8 pp · Ø 21% better than 5%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so right on the average (1.05).

Headshot rate 52%−1 pp · Ø 53% better than 44%
AWP share of kills 26%+14 pp · Ø 12% better than 89%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 3.0
Knife kills 1 in 155 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 43%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 36%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 18x 4K, 0 aces in 91 matches

Utility and deaths

Average
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (3.9).

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 2.4−1.5 · Ø 3.9 better than 10%
Enemies flashed per round 0.38+0.06 · Ø 0.32 better than 68%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +5 pp, ELO +257
= Stayed the same
Headshots at 52%
▼ Got worse
K/R −0.04, Rating −0.05, ADR −5.1

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months: 0.73 (at the start 0.77). Just below the average (0.75).

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −30 ELO
45 matches · 51% win rate
On Dust 2 −29 ELO
51 matches · 61% win rate
Between 12:00 and 18:00 ±0 ELO, win rate 48%
On Saturdays ±0 ELO, win rate 37%

-kitexdS loses the most ELO on Mirage: −30 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 50 · Mirage
  2. Highest rating in a match: 2.20 · Ancient
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 251
61% better than 72%
0.74 better than 41%
78.5 better than 31%
1.04 better than 38%
55% of 221 duels better than 63%
50% of 16 situations better than 78%
Mirage45
51% better than 33%
0.76 right on the average
78.5 better than 31%
1.06 better than 47%
54% of 194 duels better than 58%
48% of 21 situations better than 77%
Anubis26
54% better than 47%
0.72 better than 33%
78.4 better than 32%
1.02 better than 36%
43% of 111 duels better than 8%
30% of 10 situations better than 28%
Ancient20
65% better than 81%
0.78 better than 61%
80.2 better than 39%
1.08 better than 57%
54% of 74 duels better than 59%
35% of 17 situations better than 40%
Nuke12
33% -
0.75 -
78.0 -
1.04-
56% of 59 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -kitexdS plays

Across 155 matches -kitexdS averages K/R 0.75, ADR 78.4 and a rating of 1.04. Most room to improve: Utility damage per round at 2.4, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 16.5 kills per match with 52% headshots. The strongest map is Ancient with a 65% win rate in 20 matches. In 62 of 155 matches the rating was 1.10 or higher (40%), in 59 it was below 0.90. In 91 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: October 2026 at 1.09. -kitexdS loses the most ELO on Mirage (−30 ELO, win rate 51%). Things go best on Ancient (+30 ELO, win rate 65%). Match no. 2 of the day goes best: 66% win rate. Improved over the last three months: Win rate +5 pp, ELO +257. Got weaker: K/R −0.04, Rating −0.05, ADR −5.1. Unchanged in recent months: Headshots at 52%. Last 30 days: 14 matches, win rate 43%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.