-kariisha
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (51 matches).
Compared with 949 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.85 K/D and so clearly below the average (1.00).
Impact
WeaknessExactly 3 kills in 2.2% of rounds and so well below the average (4.0%).
Utility and deaths
Average2.3 utility damage per round and so well below the average (3.9).
Progress
One value per month, dashed line is the level 6 averageSep to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Last 3 months: 0.61 (at the start 0.68). Well below the average (0.73).
Rating, 1.00 is an average match
Last 3 months: 0.84 (at the start 0.93). Well below the average (1.01).
Damage per round (ADR)
Last 3 months: 63.7 (at the start 72.0). Well below the average (80.1).
Share of headshot kills
Last 3 months: 40% (at the start 44%). Clearly below the average (45%).
Matches won (win rate)
Last 3 months: 51% (at the start 65%). Just below the average (52%).
Rounds with first kill
1v1 clutches won
Patterns
From the last 71 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-kariisha loses the most ELO on Mirage: −40 ELO, 50% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Ancient
- Most kills in a match: 27 · Mirage
- Highest rating in a match: 1.99 · Mirage
Maps in detail
from the last 71 matchesCompared with players on the same level who have at least 15 matches on the map.
How -kariisha plays
Across 71 matches -kariisha averages K/R 0.63, ADR 66.2 and a rating of 0.87. Most room to improve: Damage per round (ADR) at 66.2, better than only 2% of level 6 players. Averages 13.9 kills per match with 41% headshots. The strongest map is Dust 2 with a 60% win rate in 15 matches. In 9 of 71 matches the rating was 1.10 or higher (13%), in 42 it was below 0.90. In 51 matches with detailed stats: 1 4Ks and 2 aces. -kariisha loses the most ELO on Mirage (−40 ELO, win rate 50%). Got weaker: K/R −0.07, Rating −0.09, ADR −8.3, Headshots −4 pp, Win rate −14 pp. Last 30 days: 50 matches, win rate 50%, net ELO +52.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.