-kamiee

Russia
On FACEIT since 2024 185 matches tracked 55 matches in 30 days
Last updated:

How does -kamiee play?

Rating 1.04 (from 135 matches) K/R 0.75 ADR 83.2 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 135 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 19% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (121 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 47%−5 pp · Ø 52% better than 14%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so just above the average (1.04).

Headshot rate 50%−1 pp · Ø 51% better than 46%
AWP share of kills 5%−7 pp · Ø 12% better than 28%
K/D 1.07+0.03 · Ø 1.04 better than 57%
Pistol kills per match 3.0
Knife kills 1 in 185 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.2%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 46%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 20%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 20x 4K, 6 aces in 121 matches

Utility and deaths

Strength
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 95%
Utility damage per round 5.9+1.8 · Ø 4.1 better than 89%
Enemies flashed per round 0.40+0.10 · Ø 0.30 better than 77%
Deaths per round 70%−2 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +4 pp
= Stayed the same
Headshots at 50%
▼ Got worse
K/R −0.07, Rating −0.06, ADR −4.8

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.73 (at the start 0.80). Just below the average (0.74).

Patterns

From the last 185 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −29 ELO
28 matches · 64% win rate
On Anubis −1 ELO
37 matches · 57% win rate
On Mondays −25 ELO, win rate 44%

-kamiee loses the most ELO on Mirage: −29 ELO, 64% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.15 · Dust 2
  2. Most kills in a match: 35 · Dust 2
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 278
50% better than 40%
0.75 right on the average
81.1 better than 49%
1.02 better than 39%
52% of 229 duels right on the average
50% of 30 situations better than 82%
Anubis37
57% better than 66%
0.74 better than 46%
82.4 better than 56%
1.08 better than 61%
49% of 111 duels better than 31%
47% of 15 situations better than 70%
Mirage28
64% better than 88%
0.79 better than 70%
87.4 better than 78%
1.09 better than 66%
47% of 88 duels better than 23%
44% of 16 situations better than 67%
Cache19
42% -
0.79 -
88.3 -
1.00-
46% of 57 duels -
17% of 12 situations -
Inferno18
39% better than 7%
0.71 better than 24%
84.2 better than 48%
0.96 better than 10%
48% of 77 duels better than 14%
40% of 5 situations better than 55%
Nuke4
25% -
0.72 -
79.9 -
0.96-
55% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -kamiee plays

Across 185 matches -kamiee averages K/R 0.75 and ADR 83.2; the rating across the 135 rated matches is 1.04. Biggest strength: Utility hit rate at 43%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 47%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 16.8 kills per match with 50% headshots. The strongest map is Mirage with a 64% win rate in 28 matches. In 58 of 135 matches the rating was 1.10 or higher (43%), in 50 it was below 0.90. In 121 matches with detailed stats: 20 4Ks and 6 aces. Best month by rating: June 2026 at 1.11. -kamiee loses the most ELO on Mirage (−29 ELO, win rate 64%). Things go best in match 2 of the day (+26 ELO, win rate 61%). Match no. 2 of the day goes best: 61% win rate, +26 ELO. Improved over the last three months: Win rate +4 pp. Got weaker: K/R −0.07, Rating −0.06, ADR −4.8. Unchanged in recent months: Headshots at 50%. Last 30 days: 55 matches, win rate 56%, net ELO −80.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.