-kaka

Argentina
226 matches tracked 85 matches in 30 days
Last updated:

How does -kaka play?

Rating 0.95 K/R 0.69 ADR 74.7 from 226 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 226 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 30%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).

Level 9

Compared with 1,551 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 20%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so just below the average (0.98).

Headshot rate 52%+4 pp · Ø 48% better than 72%
AWP share of kills 10%0 pp · Ø 10% right on the average
K/D 0.94−0.04 · Ø 0.98 better than 24%
Pistol kills per match 3.0
Knife kills 9 in 226 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 11.8%−1.1 pp · Ø 12.9% better than 15%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 23%
MVPs per match 1.9−0.3 · Ø 2.2 better than 12%
4Ks and aces 27x 4K, 6 aces in 184 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so slightly above the average (73%). Lower is better.

Utility hit rate 38%+2 pp · Ø 36% better than 71%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 54%
Deaths per round 74%+1 pp · Ø 73% better than 27%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.06, ADR −7.0, Headshots −3 pp, Win rate −12 pp, ELO −261

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.68 (at the start 0.73). Slightly below the average (0.72).

Patterns

From the last 226 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −116 ELO
38 matches · 37% win rate
On Dust 2 −86 ELO
51 matches · 37% win rate
Between 18:00 and 24:00 −85 ELO, win rate 32%
On Mondays −181 ELO, win rate 28%

-kaka loses the most ELO in match 1 of the day: −116 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.90 · Mirage
  2. Most kills in a match: 38 · Anubis
  3. Longest win streak: 4 wins in a row · Ancient

Maps in detail

from the last 226 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage85
47% better than 37%
0.68 better than 26%
72.8 better than 17%
0.94 better than 25%
50% of 368 duels right on the average
36% of 53 situations better than 46%
Dust 251
37% better than 10%
0.67 better than 21%
69.8 better than 7%
0.92 better than 17%
46% of 224 duels better than 24%
24% of 25 situations better than 15%
Ancient43
42% better than 21%
0.74 better than 54%
82.1 better than 57%
1.00 better than 47%
52% of 185 duels better than 54%
39% of 18 situations better than 54%
Anubis27
41% better than 17%
0.70 better than 32%
76.6 better than 27%
0.97 better than 32%
49% of 123 duels better than 38%
32% of 19 situations better than 33%
Nuke10
20% -
0.69 -
73.3 -
0.97-
49% of 45 duels -
27% of 11 situations -
Inferno8
50% -
0.69 -
77.8 -
0.93-
44% of 43 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -kaka plays

Across 226 matches -kaka averages K/R 0.69, ADR 74.7 and a rating of 0.95. Most room to improve: Clutch 1v1 won at 32%, better than only 20% of level 9 players. Averages 15.4 kills per match with 52% headshots. The strongest map is Mirage with a 47% win rate in 85 matches. In 71 of 226 matches the rating was 1.10 or higher (31%), in 108 it was below 0.90. In 184 matches with detailed stats: 27 4Ks and 6 aces. Best month by rating: July 2026 at 1.00. -kaka loses the most ELO in match 1 of the day (−116 ELO, win rate 37%). Things go best in match 4 of the day (−29 ELO, win rate 54%). Match no. 4 of the day goes best: 54% win rate, −29 ELO. Got weaker: K/R −0.05, Rating −0.06, ADR −7.0, Headshots −3 pp, Win rate −12 pp, ELO −261. Last 30 days: 85 matches, win rate 38%, net ELO −197.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.