-kafek

Poland
On FACEIT since 2023 150 matches tracked 29 matches in 30 days
ELO ▼ 10
2,032
30-day peak: 2,065
Rank EU
#221,018
Poland #10,965 in Poland
Last updated:

How does -kafek play?

Rating 1.06 K/R 0.79 ADR 87.2 from 150 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 150 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 25% good 1.10 to 1.29 17% normal 0.90 to 1.09 17% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Strength
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so just above the average (49%).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 1.02−0.01 · Ø 1.03 better than 46%
Pistol kills per match 3.1
Knife kills 2 in 150 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.1%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 82%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 88%
MVPs per match 2.6+0.3 · Ø 2.3 better than 81%
4Ks and aces 21x 4K, 3 aces in 95 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 26%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 61%
Deaths per round 78%+6 pp · Ø 72% better than 2%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.09, Rating +0.12, ADR +4.4, ELO +52
= Stayed the same
Nothing clear
▼ Got worse
Headshots −7 pp, Win rate −6 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: September 2026 with 0.84. Last 3 months: 0.83 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 150 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −126 ELO
57 matches · 53% win rate
In match 2 of the day −66 ELO
33 matches · 45% win rate
On Saturdays −19 ELO, win rate 29%

-kafek loses the most ELO on Mirage: −126 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Dust 2
  2. Longest win streak: 7 wins in a row · Ancient
  3. Highest rating in a match: 2.44 · Nuke

Maps in detail

from the last 150 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
53% better than 59%
0.79 better than 74%
88.0 better than 82%
1.04 better than 55%
57% of 315 duels better than 81%
43% of 28 situations better than 66%
Anubis30
57% better than 70%
0.80 better than 80%
88.8 better than 87%
1.09 better than 71%
58% of 170 duels better than 84%
47% of 15 situations better than 74%
Nuke19
58% better than 58%
0.85 better than 83%
91.2 better than 84%
1.15 better than 76%
52% of 108 duels better than 45%
50% of 4 situations better than 72%
Dust 217
35% better than 6%
0.76 better than 62%
84.0 better than 69%
1.01 better than 42%
52% of 96 duels better than 55%
29% of 7 situations better than 26%
Ancient14
57% -
0.79 -
81.9 -
1.06-
52% of 81 duels -
67% of 6 situations -
Cache8
50% -
0.78 -
86.1 -
1.01-
67% of 43 duels -
33% of 6 situations -
Inferno5
20% -
0.74 -
82.2 -
0.96-
44% of 25 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -kafek plays

Across 150 matches -kafek averages K/R 0.79, ADR 87.2 and a rating of 1.06. Biggest strength: Rounds with first kill at 14%, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 78%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 50% headshots. The strongest map is Nuke with a 58% win rate in 19 matches. In 65 of 150 matches the rating was 1.10 or higher (43%), in 59 it was below 0.90. In 95 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: September 2026 at 1.13. -kafek loses the most ELO on Mirage (−126 ELO, win rate 53%). Things go best on Anubis (+30 ELO, win rate 57%). From match no. 5 of the day on, things go best: 61% win rate. Improved over the last three months: K/R +0.09, Rating +0.12, ADR +4.4, ELO +52. Got weaker: Headshots −7 pp, Win rate −6 pp. Last 30 days: 29 matches, win rate 48%, net ELO +6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.