-kOStEt-

Russia
On FACEIT since 2022 119 matches tracked 40 matches in 30 days
Last updated:

How does -kOStEt- play?

Rating 1.03 K/R 0.72 ADR 78.1 from 119 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 119 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 20% normal 0.90 to 1.09 29% weak 0.75 to 0.89 16% very weak below 0.75 18%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

12% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 5%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 21%+9 pp · Ø 12% better than 87%
K/D 1.05+0.02 · Ø 1.03 better than 57%
Pistol kills per match 2.5
Knife kills 4 in 119 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.4%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 33%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 13x 4K, 1 ace in 88 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 32%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 21%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +5 pp, ELO +285
= Stayed the same
K/R at 0.73, Rating at 1.03, ADR at 78.8
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jan to Jul 2026.

Kills per round (K/R)

0.71
JanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.73 (at the start 0.71). Just below the average (0.74).

Patterns

From the last 119 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +36 ELO
31 matches · 45% win rate
On Sundays ±0 ELO, win rate 46%

-kOStEt- loses the most ELO in match 1 of the day: +36 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Highest rating in a match: 2.02 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 119 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
43% better than 21%
0.72 better than 41%
78.8 better than 41%
1.01 better than 45%
54% of 249 duels better than 67%
48% of 25 situations better than 78%
Dust 220
45% better than 28%
0.65 better than 12%
70.8 better than 7%
0.91 better than 13%
55% of 100 duels better than 70%
40% of 10 situations better than 57%
Anubis18
78% better than 99%
0.80 better than 80%
84.3 better than 70%
1.15 better than 86%
53% of 90 duels better than 60%
30% of 10 situations better than 29%
Ancient16
44% better than 24%
0.73 better than 41%
80.3 better than 43%
1.06 better than 61%
45% of 76 duels better than 17%
40% of 15 situations better than 59%
Inferno10
70% -
0.70 -
74.5 -
1.04-
51% of 35 duels -
29% of 7 situations -
Cache5
40% -
0.75 -
77.2 -
1.01-
45% of 22 duels -
25% of 4 situations -
Nuke3
100% -
0.73 -
77.2 -
1.07-
45% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -kOStEt- plays

Across 119 matches -kOStEt- averages K/R 0.72, ADR 78.1 and a rating of 1.03. Biggest strength: Deaths per round at just 69% (lower is better), better than 79% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 45% headshots. The strongest map is Anubis with a 78% win rate in 18 matches. In 45 of 119 matches the rating was 1.10 or higher (38%), in 40 it was below 0.90. In 88 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: August 2026 at 1.07. -kOStEt- loses the most ELO in match 1 of the day (+36 ELO, win rate 45%). Things go best on Mirage (+25 ELO, win rate 43%). From match no. 5 of the day on, things go best: 57% win rate, +25 ELO. Improved over the last three months: Win rate +5 pp, ELO +285. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.03, ADR at 78.8. Last 30 days: 40 matches, win rate 45%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.