-k4ypx-
Compared with 911 players in this group, each player over up to their last 100 matches.
Opening
Average57% of opening duels won and so well above the average (50%).
Clutch
Average33% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Strength1.13 K/D and so clearly above the average (1.00).
Impact
StrengthExactly 2 kills in 15.3% of rounds and so well above the average (13.1%).
Utility and deaths
AverageDied in 71% of rounds and so slightly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 6 averageKills per round (K/R)
Best month: October 2026 with 0.84.
Rating, 1.00 is an average match
Best month: August 2026 with 1.18.
Damage per round (ADR)
Best month: October 2026 with 92.2.
Share of headshot kills
Best month: August 2026 with 57%.
Matches won (win rate)
Best month: August 2026 with 58%.
Best month: September 2026 with 1,371.
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 131 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-k4ypx- loses the most ELO from match 5 of the day: −92 ELO, 43% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Mirage
- Highest rating in a match: 2.17 · Mirage
- Longest win streak: 6 wins in a row · Anubis
Maps in detail
from the last 131 matchesCompared with players on the same level who have at least 15 matches on the map.
How -k4ypx- plays
Across 131 matches -k4ypx- averages K/R 0.81, ADR 85.3 and a rating of 1.13. Biggest strength: Rating at 1.13, better than 96% of level 6 players. Averages 18.2 kills per match with 53% headshots. The strongest map is Nuke with a 67% win rate in 12 matches. In 64 of 131 matches the rating was 1.10 or higher (49%), in 32 it was below 0.90. In 131 matches with detailed stats: 36 4Ks and 1 ace. Best month by rating: August 2026 at 1.18. -k4ypx- loses the most ELO from match 5 of the day (−92 ELO, win rate 43%). Things go best in match 1 of the day (±0 ELO, win rate 55%). Match no. 2 of the day goes best: 57% win rate, −83 ELO. Last 30 days: 32 matches, win rate 44%, net ELO −83.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.