-k1d
Name history of -k1d
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -k1d play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).
Compared with 6,766 players in this group, each player over up to their last 100 matches.
Opening
Average62% of opening duels won and so well above the average (52%).
Clutch
Strength2.5 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.26 K/D and so well above the average (1.05).
Impact
AverageExactly 3 kills in 4.6% of rounds and so slightly above the average (4.2%).
Utility and deaths
AverageDied in 62% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.86. Last 3 months unchanged at 0.78. Slightly above the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.27. Last 3 months: 1.16 (at the start 1.27). Well above the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 87.3. Last 3 months: 79.7 (at the start 78.6). Just below the average (81.2).
Share of headshot kills
Best month: July 2026 with 52%. Last 3 months: 48% (at the start 49%). Clearly below the average (53%).
Matches won (win rate)
Best month: May 2026 with 76%. Last 3 months: 71% (at the start 73%). Well above the average (52%).
Best month: October 2026 with 2,996.
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 146 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-k1d loses the most ELO from match 5 of the day: ±0 ELO, 65% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Anubis
- Highest rating in a match: 2.31 · Anubis
- Longest win streak: 15 wins in a row · Overpass
Maps in detail
from the last 146 matchesCompared with players on the same level who have at least 15 matches on the map.
How -k1d plays
Across 146 matches -k1d averages K/R 0.78 and ADR 79.2; the rating across the 96 rated matches is 1.18. Biggest strength: Deaths per round at just 62% (lower is better), better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 17.3 kills per match with 49% headshots. The strongest map is Cache with a 79% win rate in 28 matches. In 53 of 96 matches the rating was 1.10 or higher (55%), in 21 it was below 0.90. In 76 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: July 2026 at 1.27. -k1d loses the most ELO from match 5 of the day (±0 ELO, win rate 65%). Things go best on Anubis (+21 ELO, win rate 73%). Match no. 3 of the day goes best: 77% win rate, −12 ELO. Got weaker: Rating −0.11. Unchanged in recent months: K/R at 0.78, ADR at 79.7, Headshots at 48%, Win rate at 71%. Last 30 days: 16 matches, win rate 75%, net ELO +34.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.