-k1d

AE
On FACEIT since 2024 147 matches tracked 16 matches in 30 days
ELO ▲ 78
3,038
30-day peak: 3,038
Rank EU ▲ 743 places
#6,666
AE #17 in AE
30 days · prev. #7,409 · best #6,472
Last updated:

How does -k1d play?

Rating 1.18 (from 96 matches) K/R 0.78 ADR 79.2 from 146 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 96 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 38% good 1.10 to 1.29 13% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 9%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
Clutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

62% of opening duels won and so well above the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 62%+10 pp · Ø 52% better than 97%

Clutch

Strength
Last one alive

2.5 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 30%+9 pp · Ø 21% better than 91%
Clutch kills per match 2.5+0.9 · Ø 1.6 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.05).

Headshot rate 49%−4 pp · Ø 53% better than 27%
AWP share of kills 11%−1 pp · Ø 12% better than 60%
K/D 1.26+0.21 · Ø 1.05 better than 90%
Pistol kills per match 3.0
Knife kills 1 in 146 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so slightly above the average (4.2%).

2K rounds 14.3%+0.7 pp · Ø 13.6% better than 61%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 62%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 11x 4K, 2 aces in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 62% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 28%−6 pp · Ø 34% better than 12%
Utility damage per round 4.3+0.4 · Ø 3.9 better than 64%
Enemies flashed per round 0.27−0.05 · Ø 0.32 better than 33%
Deaths per round 62%−9 pp · Ø 71% better than 99%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.78, ADR at 79.7, Headshots at 48%, Win rate at 71%
▼ Got worse
Rating −0.11

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: July 2026 with 0.86. Last 3 months unchanged at 0.78. Slightly above the average (0.75).

Patterns

From the last 146 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day ±0 ELO
23 matches · 65% win rate

-k1d loses the most ELO from match 5 of the day: ±0 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Highest rating in a match: 2.31 · Anubis
  3. Longest win streak: 15 wins in a row · Overpass

Maps in detail

from the last 146 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis45
73% better than 94%
0.82 better than 79%
81.9 right on the average
1.24 better than 91%
67% of 78 duels better than 98%
50% of 24 situations better than 77%
Nuke32
69% better than 84%
0.74 better than 35%
77.4 better than 23%
1.08 right on the average
54% of 50 duels better than 54%
54% of 13 situations better than 80%
Cache28
79% better than 96%
0.71 better than 18%
74.6 better than 10%
1.06 better than 32%
62% of 47 duels better than 84%
40% of 10 situations better than 52%
Mirage12
67% -
0.83 -
84.3 -
1.34-
45% of 22 duels -
18% of 11 situations -
Dust 27
14% -
0.73 -
76.9 -
1.02-
67% of 15 duels -
0% of 10 situations -
Inferno6
83% -
0.79 -
77.9 -
1.32-
83% of 12 duels -
33% of 3 situations -
Overpass6
100% -
0.80 -
76.8 -
1.66-
-
50% of 2 situations -
Ancient5
80% -
0.90 -
90.3 -
1.37-
75% of 16 duels -
20% of 5 situations -
Vertigo5
80% -
0.76 -
76.8 -
1.23-
44% of 16 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -k1d plays

Across 146 matches -k1d averages K/R 0.78 and ADR 79.2; the rating across the 96 rated matches is 1.18. Biggest strength: Deaths per round at just 62% (lower is better), better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 17.3 kills per match with 49% headshots. The strongest map is Cache with a 79% win rate in 28 matches. In 53 of 96 matches the rating was 1.10 or higher (55%), in 21 it was below 0.90. In 76 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: July 2026 at 1.27. -k1d loses the most ELO from match 5 of the day (±0 ELO, win rate 65%). Things go best on Anubis (+21 ELO, win rate 73%). Match no. 3 of the day goes best: 77% win rate, −12 ELO. Got weaker: Rating −0.11. Unchanged in recent months: K/R at 0.78, ADR at 79.7, Headshots at 48%, Win rate at 71%. Last 30 days: 16 matches, win rate 75%, net ELO +34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.