-jakub-

Poland
On FACEIT since 2024 225 matches tracked 194 matches in 30 days
ELO ▼ 15
3,269
30-day peak: 3,446
Rank EU ▼ 1,352 places
#2,781
Poland #154 in Poland
30 days · prev. #1,429 · best #1,353
Last updated:

How does -jakub- play?

Rating 0.97 K/R 0.69 ADR 74.9 from 225 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 225 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 18% normal 0.90 to 1.09 30% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Headshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 47%−5 pp · Ø 52% better than 11%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.5).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.8+0.3 · Ø 1.5 better than 72%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.05).

Headshot rate 58%+5 pp · Ø 53% better than 79%
AWP share of kills 9%−3 pp · Ø 12% better than 52%
K/D 0.96−0.09 · Ø 1.05 better than 12%
Pistol kills per match 3.0
Knife kills 8 in 225 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.5%).

2K rounds 12.2%−1.3 pp · Ø 13.5% better than 13%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 32%
MVPs per match 2.2−0.2 · Ø 2.4 better than 24%
4Ks and aces 31x 4K, 2 aces in 225 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.32).

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 2.3−1.6 · Ø 3.9 better than 8%
Enemies flashed per round 0.16−0.16 · Ø 0.32 better than 7%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether -jakub- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 225 matches, all from the last 3 months.

Kills per round (K/R)

0.69
SepOct

Patterns

From the last 225 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −256 ELO
104 matches · 47% win rate
On Mirage −148 ELO
78 matches · 54% win rate
On Fridays −75 ELO, win rate 37%

-jakub- loses the most ELO from match 5 of the day: −256 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Ancient
  2. Longest win streak: 8 wins in a row · Anubis
  3. Highest rating in a match: 1.98 · Mirage

Maps in detail

from the last 225 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
54% better than 47%
0.66 better than 10%
72.0 better than 7%
0.93 better than 10%
43% of 301 duels better than 6%
46% of 37 situations better than 72%
Ancient58
50% better than 31%
0.67 better than 11%
72.1 better than 7%
0.95 better than 15%
51% of 253 duels better than 41%
38% of 29 situations right on the average
Anubis54
52% better than 37%
0.69 better than 20%
74.7 better than 16%
0.96 better than 18%
47% of 220 duels better than 21%
45% of 40 situations better than 67%
Nuke15
67% better than 77%
0.90 better than 91%
93.8 better than 90%
1.29 better than 92%
54% of 80 duels better than 54%
25% of 8 situations better than 17%
Inferno14
43% -
0.76 -
85.1 -
1.03-
48% of 65 duels -
13% of 8 situations -
Cache5
20% -
0.63 -
66.3 -
0.88-
50% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -jakub- plays

Across 225 matches -jakub- averages K/R 0.69, ADR 74.9 and a rating of 0.97. Biggest strength: Headshot rate at 58%, better than 79% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 8% of level 10 · 3,000-3,499 ELO players. Averages 15.3 kills per match with 58% headshots. The strongest map is Nuke with a 67% win rate in 15 matches. In 72 of 225 matches the rating was 1.10 or higher (32%), in 86 it was below 0.90. In 225 matches with detailed stats: 31 4Ks and 2 aces. -jakub- loses the most ELO from match 5 of the day (−256 ELO, win rate 47%). Things go best in match 3 of the day (+199 ELO, win rate 61%). Match no. 4 of the day goes best: 63% win rate, +25 ELO. Last 30 days: 194 matches, win rate 51%, net ELO −189.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.