-jak0b-

Germany
On FACEIT since 2015 186 matches tracked 54 matches in 30 days
ELO ▲ 129
2,003
30-day peak: 2,003
Rank EU
#242,970
Germany #6,695 in Germany
Last updated:

How does -jak0b- play?

Rating 0.88 K/R 0.64 ADR 69.8 from 186 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 6%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 41%
Rating distribution from 186 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 13% normal 0.90 to 1.09 16% weak 0.75 to 0.89 22% very weak below 0.75 37%
better than most on level 9 about average weaker than most
Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 45%−5 pp · Ø 50% better than 11%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 73%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 8%

Weapons and aim

Average
Where do the kills come from?

0.85 K/D and so clearly below the average (1.00).

Headshot rate 48%−1 pp · Ø 49% better than 47%
AWP share of kills 23%+13 pp · Ø 10% better than 91%
K/D 0.85−0.15 · Ø 1.00 better than 5%
Pistol kills per match 2.5
Knife kills 1 in 186 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

2K rounds 11.2%−2.0 pp · Ø 13.2% better than 9%
3K rounds 2.8%−1.1 pp · Ø 3.9% better than 8%
MVPs per match 1.8−0.4 · Ø 2.2 better than 8%
4Ks and aces 20x 4K, 4 aces in 186 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.28).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 2.5−1.8 · Ø 4.3 better than 11%
Enemies flashed per round 0.12−0.16 · Ø 0.28 better than 10%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
Whether -jak0b- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 186 matches, all from the last 3 months.

Kills per round (K/R)

0.59
AugSepOct

Best month: August 2026 with 0.65.

Patterns

From the last 186 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −12 ELO
40 matches · 40% win rate
In match 3 of the day +28 ELO
26 matches · 46% win rate
Between 0:00 and 6:00 −3 ELO, win rate 38%
On Saturdays +14 ELO, win rate 40%

-jak0b- loses the most ELO in match 1 of the day: −12 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Anubis
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Highest rating in a match: 1.98 · Mirage

Maps in detail

from the last 186 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
43% better than 24%
0.66 better than 21%
72.4 better than 17%
0.92 better than 21%
50% of 304 duels right on the average
30% of 27 situations better than 27%
Dust 233
55% better than 65%
0.61 better than 6%
66.6 better than 3%
0.85 better than 6%
45% of 163 duels better than 21%
60% of 10 situations better than 94%
Anubis30
43% better than 23%
0.62 better than 6%
68.1 better than 3%
0.84 better than 5%
41% of 135 duels better than 6%
64% of 11 situations better than 95%
Cache24
67% -
0.59 -
68.3 -
0.82-
41% of 117 duels -
56% of 9 situations -
Inferno17
53% right on the average
0.61 better than 5%
66.5 better than 2%
0.84 better than 4%
44% of 91 duels better than 15%
50% of 4 situations better than 77%
Nuke12
83% -
0.71 -
76.6 -
1.00-
43% of 65 duels -
25% of 4 situations -
Ancient11
45% -
0.69 -
73.7 -
0.92-
41% of 61 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -jak0b- plays

Across 186 matches -jak0b- averages K/R 0.64, ADR 69.8 and a rating of 0.88. Most room to improve: Damage per round (ADR) at 69.8, better than only 5% of level 9 players. Averages 13.9 kills per match with 48% headshots. The strongest map is Nuke with a 83% win rate in 12 matches. In 48 of 186 matches the rating was 1.10 or higher (26%), in 109 it was below 0.90. In 186 matches with detailed stats: 20 4Ks and 4 aces. Best month by rating: September 2026 at 0.90. -jak0b- loses the most ELO in match 1 of the day (−12 ELO, win rate 40%). Things go best from match 5 of the day (+137 ELO, win rate 60%). From match no. 5 of the day on, things go best: 60% win rate, +137 ELO. Last 30 days: 54 matches, win rate 50%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.