-ikigai
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).
Compared with 1,232 players in this group, each player over up to their last 100 matches.
Opening
Average44% of opening duels won and so well below the average (50%).
Clutch
Average1.1 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.87 K/D and so clearly below the average (1.00).
Impact
AverageExactly 3 kills in 3.0% of rounds and so clearly below the average (3.9%).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.67. Last 3 months: 0.66 (at the start 0.63). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 0.90. Last 3 months: 0.90 (at the start 0.87). Clearly below the average (1.00).
Damage per round (ADR)
Best month: October 2026 with 79.2. Last 3 months: 76.6 (at the start 73.3). Slightly below the average (79.4).
Share of headshot kills
Best month: October 2026 with 61%. Last 3 months: 52% (at the start 47%). Clearly above the average (47%).
Matches won (win rate)
Best month: September 2026 with 59%. Last 3 months: 51% (at the start 53%). Just above the average (50%).
Best month: October 2026 with 1,657. Last 3 months: 1,538 (at the start 1,458).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 185 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-ikigai loses the most ELO on Dust 2: −69 ELO, 57% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Anubis
- Most kills in a match: 32 · Anubis
- Highest rating in a match: 2.32 · Mirage
Maps in detail
from the last 185 matchesCompared with players on the same level who have at least 15 matches on the map.
How -ikigai plays
Across 185 matches -ikigai averages K/R 0.65, ADR 75.8 and a rating of 0.89. Biggest strength: Utility hit rate at 39%, better than 76% of level 8 players. Most room to improve: Rating at 0.89, better than only 8% of level 8 players. Averages 14.8 kills per match with 51% headshots. The strongest map is Mirage with a 58% win rate in 67 matches. In 36 of 185 matches the rating was 1.10 or higher (19%), in 104 it was below 0.90. In 130 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: September 2026 at 0.90. -ikigai loses the most ELO on Dust 2 (−69 ELO, win rate 57%). Things go best on Ancient (+52 ELO, win rate 55%). Match no. 4 of the day goes best: 61% win rate, −32 ELO. Improved over the last three months: Headshots +5 pp, ELO +80. Unchanged in recent months: K/R at 0.66, Rating at 0.90, ADR at 76.6, Win rate at 51%. Last 30 days: 36 matches, win rate 44%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.