-horhexdd-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (154 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.10 K/D and so slightly above the average (1.02).
Impact
Average2.5 MVPs per match and so clearly above the average (2.3).
Utility and deaths
Strength49% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.93. Last 3 months: 0.75 (at the start 0.79). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.38. Last 3 months: 1.08 (at the start 1.12). Clearly above the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 95.4. Last 3 months: 81.1 (at the start 87.8). Just above the average (80.4).
Share of headshot kills
Best month: October 2026 with 53%. Last 3 months: 51% (at the start 46%). Slightly above the average (49%).
Matches won (win rate)
Best month: July 2026 with 63%. Last 3 months: 46% (at the start 48%). Clearly below the average (49%).
Best month: September 2026 with 2,208. Last 3 months: 2,124 (at the start 1,781).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 38%.
Patterns
From the last 175 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-horhexdd- loses the most ELO on Dust 2: −25 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Inferno
- Most kills in a match: 36 · Mirage
- Highest rating in a match: 2.10 · Ancient
Maps in detail
from the last 175 matchesCompared with players on the same level who have at least 15 matches on the map.
How -horhexdd- plays
Across 175 matches -horhexdd- averages K/R 0.75, ADR 81.9 and a rating of 1.08. Biggest strength: Utility hit rate at 49%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 50% headshots. The strongest map is Inferno with a 60% win rate in 10 matches. In 81 of 175 matches the rating was 1.10 or higher (46%), in 60 it was below 0.90. In 154 matches with detailed stats: 36 4Ks and 2 aces. Best month by rating: July 2026 at 1.38. -horhexdd- loses the most ELO on Dust 2 (−25 ELO, win rate 48%). Things go best on Mirage (+81 ELO, win rate 53%). Match no. 3 of the day goes best: 55% win rate. Improved over the last three months: Headshots +5 pp, ELO +343. Got weaker: K/R −0.04, ADR −6.7. Unchanged in recent months: Rating at 1.08, Win rate at 46%. Last 30 days: 18 matches, win rate 44%, net ELO −26.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.