-hesteg-

Hungary
On FACEIT since 2019 157 matches tracked 78 matches in 30 days
Last updated:

How does -hesteg- play?

Rating 0.91 K/R 0.68 ADR 75.3 from 157 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 157 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 13% normal 0.90 to 1.09 24% weak 0.75 to 0.89 24% very weak below 0.75 29%
Player type
Clicks heads
Higher headshot rate than the level 9 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 44%−6 pp · Ø 50% better than 8%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 18%−4 pp · Ø 22% better than 30%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (49%).

Headshot rate 60%+11 pp · Ø 49% better than 97%
AWP share of kills 5%−5 pp · Ø 10% better than 28%
K/D 0.88−0.12 · Ø 1.00 better than 9%
Pistol kills per match 3.2

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (3.9%).

2K rounds 12.4%−0.8 pp · Ø 13.2% better than 31%
3K rounds 3.2%−0.7 pp · Ø 3.9% better than 19%
MVPs per match 2.1−0.1 · Ø 2.2 better than 34%
4Ks and aces 23x 4K, 2 aces in 152 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.4−0.9 · Ø 4.3 better than 30%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 39%
Deaths per round 77%+5 pp · Ø 72% better than 7%

Progress

One value per month, dashed line is the level 9 average
Whether -hesteg- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 152 matches from the last 3 months and 5 before.

Kills per round (K/R)

0.70
JunJulAugSepOct

Best month: October 2026 with 0.70.

Patterns

From the last 157 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −46 ELO
33 matches · 42% win rate
On Mondays +45 ELO, win rate 35%

-hesteg- loses the most ELO on Ancient: −46 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Inferno
  2. Highest rating in a match: 1.76 · Inferno
  3. Most kills in a match: 36 · Ancient

Maps in detail

from the last 157 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
55% better than 65%
0.68 better than 28%
75.2 better than 28%
0.91 better than 19%
41% of 254 duels better than 9%
45% of 22 situations better than 71%
Inferno36
56% better than 59%
0.68 better than 24%
74.5 better than 17%
0.92 better than 16%
47% of 190 duels better than 25%
50% of 20 situations better than 77%
Ancient33
42% better than 20%
0.67 better than 17%
75.5 better than 21%
0.90 better than 12%
47% of 172 duels better than 27%
27% of 22 situations better than 22%
Anubis24
46% better than 31%
0.71 better than 39%
82.0 better than 57%
0.97 better than 32%
49% of 141 duels better than 39%
33% of 6 situations better than 39%
Dust 210
50% -
0.56 -
63.9 -
0.72-
27% of 48 duels -
0% of 2 situations -
Cache5
60% -
0.58 -
68.3 -
0.77-
26% of 35 duels -
33% of 3 situations -
Nuke4
50% -
0.77 -
74.3 -
1.10-
56% of 18 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -hesteg- plays

Across 157 matches -hesteg- averages K/R 0.68, ADR 75.3 and a rating of 0.91. Biggest strength: Headshot rate at 60%, better than 97% of level 9 players. Most room to improve: Deaths per round at 77%, better than only 7% of level 9 players. Averages 15.5 kills per match with 60% headshots. The strongest map is Inferno with a 56% win rate in 36 matches. In 37 of 157 matches the rating was 1.10 or higher (24%), in 82 it was below 0.90. In 152 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: October 2026 at 0.97. -hesteg- loses the most ELO on Ancient (−46 ELO, win rate 42%). Things go best on Inferno (+233 ELO, win rate 56%). Match no. 3 of the day goes best: 58% win rate, +25 ELO. Last 30 days: 78 matches, win rate 51%, net ELO +249.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.