-gxflyyy
Name history of -gxflyyy
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -gxflyyy play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (235 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (50%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.09 K/D and so clearly above the average (0.99).
Impact
AverageExactly 2 kills in 14.9% of rounds and so clearly above the average (13.1%).
Utility and deaths
AverageDied in 69% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.92. Last 3 months: 0.74 (at the start 0.76). Just above the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.08. Last 3 months: 1.06 (at the start 0.95). Clearly above the average (1.00).
Damage per round (ADR)
Best month: June 2026 with 95.3. Last 3 months: 77.8 (at the start 80.7). Just below the average (79.2).
Share of headshot kills
Best month: August 2026 with 47%. Last 3 months: 44% (at the start 39%). Clearly below the average (47%).
Matches won (win rate)
Best month: October 2026 with 59%. Last 3 months: 51% (at the start 47%). Clearly above the average (48%).
Best month: October 2026 with 1,820. Last 3 months: 1,607 (at the start 1,350).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 294 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-gxflyyy loses the most ELO in match 4 of the day: −91 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.18 · Inferno
- Longest win streak: 10 wins in a row · Nuke
- Most kills in a match: 39 · Dust 2
Maps in detail
from the last 294 matchesCompared with players on the same level who have at least 15 matches on the map.
How -gxflyyy plays
Across 294 matches -gxflyyy averages K/R 0.75 and ADR 78.4; the rating across the 273 rated matches is 1.04. Biggest strength: Opening duels won at 55%, better than 87% of level 8 players. Most room to improve: Utility hit rate at 31%, better than only 22% of level 8 players. Averages 16.5 kills per match with 43% headshots. The strongest map is Inferno with a 56% win rate in 39 matches. In 109 of 273 matches the rating was 1.10 or higher (40%), in 89 it was below 0.90. In 235 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: September 2026 at 1.08. -gxflyyy loses the most ELO in match 4 of the day (−91 ELO, win rate 44%). Things go best on Mirage (+61 ELO, win rate 44%). Improved over the last three months: Rating +0.11, Headshots +5 pp, Win rate +4 pp, ELO +257. Unchanged in recent months: K/R at 0.74, ADR at 77.8. Last 30 days: 101 matches, win rate 53%, net ELO +91.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.