-godmode1337

United Kingdom
On FACEIT since 2024 207 matches tracked 207 matches in 30 days
ELO ▼ 4
2,447
30-day peak: 2,598
Rank EU
#63,081
United Kingdom #1,131 in United Kingdom
Last updated:

How does -godmode1337 play?

Rating 1.01 K/R 0.74 ADR 82.1 from 207 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 207 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 66%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (50%).

Headshot rate 60%+10 pp · Ø 50% better than 95%
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 0.99−0.04 · Ø 1.03 better than 30%
Pistol kills per match 3.7
Knife kills 2 in 207 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.4% of rounds and so right on the average (13.4%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 35x 4K, 4 aces in 207 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 10%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 21%
Deaths per round 75%+3 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether -godmode1337 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 207 matches, all from the last 3 months.

Kills per round (K/R)

0.75
SepOct

Patterns

From the last 207 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −26 ELO
34 matches · 53% win rate
On Dust 2 −22 ELO
43 matches · 40% win rate
On Saturdays −25 ELO, win rate 32%

-godmode1337 loses the most ELO on Ancient: −26 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Longest win streak: 9 wins in a row · Dust 2
  3. Highest rating in a match: 2.33 · Mirage

Maps in detail

from the last 207 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage75
56% better than 67%
0.78 better than 66%
86.3 better than 73%
1.04 right on the average
53% of 472 duels better than 60%
38% of 26 situations right on the average
Dust 243
40% better than 13%
0.73 better than 44%
79.8 better than 43%
0.98 better than 28%
47% of 206 duels better than 25%
31% of 16 situations better than 34%
Anubis35
46% better than 29%
0.78 better than 67%
85.5 better than 71%
1.05 better than 52%
56% of 155 duels better than 72%
53% of 15 situations better than 84%
Ancient34
53% right on the average
0.73 better than 41%
77.7 better than 28%
1.02 better than 44%
52% of 164 duels right on the average
46% of 13 situations better than 73%
Inferno9
22% -
0.54 -
70.5 -
0.75-
43% of 47 duels -
-
Cache6
67% -
0.70 -
75.5 -
0.98-
44% of 27 duels -
0% of 3 situations -
Nuke5
60% -
0.60 -
72.7 -
0.75-
47% of 30 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -godmode1337 plays

Across 207 matches -godmode1337 averages K/R 0.74, ADR 82.1 and a rating of 1.01. Biggest strength: Headshot rate at 60%, better than 95% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 60% headshots. The strongest map is Mirage with a 56% win rate in 75 matches. In 74 of 207 matches the rating was 1.10 or higher (36%), in 78 it was below 0.90. In 207 matches with detailed stats: 35 4Ks and 4 aces. -godmode1337 loses the most ELO on Ancient (−26 ELO, win rate 53%). Things go best on Mirage (+171 ELO, win rate 56%). Last 30 days: 207 matches, win rate 49%, net ELO +226.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.