-garlicbread

USA
82 matches tracked
ELO ▼ 65
2,167
30-day peak: 2,232
Rank NA ▼ 782 places
#4,589 #2,056 in US
30 days · prev. #3,807 · best #3,807
Last updated:

How does -garlicbread play?

Rating 0.91 (from 40 matches) K/R 0.63 ADR 71.4 from 82 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7% on level 10
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 40 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 10% normal 0.90 to 1.09 30% weak 0.75 to 0.89 10% very weak below 0.75 35%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (24 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

-garlicbread wins 42 of 100 opening duels. 9 percentage points below the level 10 average (51%).

Rounds with first kill 7%−4 pp better than 7%
Opening duels won 42%−9 pp better than 2%

Clutch

Average
Last one alive

-garlicbread wins 42 of 100 1v1s. 2 percentage points above the level 10 average (40%).

Clutch 1v1 won 42%+2 pp better than 69%
Clutch 1v2 won 19%−2 pp better than 34%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Weakness
Where do the kills come from?

0.94 kills per death. 0.10 below the level 10 average (1.04).

Headshot rate 45%−6 pp better than 21%
AWP share of kills 2%−9 pp better than 13%
K/D 0.94−0.10 better than 16%
Pistol kills per match 2.4

Impact

Weakness
Damage and big rounds

-garlicbread gets exactly 2 kills in 8.2 of 100 rounds. 5.2 percentage points below the level 10 average (13.4%).

2K rounds 8.2%−5.2 pp better than 1%
3K rounds 2.2%−1.9 pp better than 1%
MVPs per match 2.0−0.4 better than 15%
4Ks and aces 2x 4K, 1 ace in 24 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.12 enemies flashed per round (12 per 100 rounds). 0.18 below the level 10 average (0.30).

Utility hit rate 43%+8 pp better than 93%
Utility damage per round 6.3+2.2 better than 90%
Enemies flashed per round 0.12−0.18 better than 6%
Deaths per round 67%−4 pp better than 91%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
Headshots +3 pp, Win rate +5 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, ADR −4.6, ELO −82

Aug to Sep 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.57
JanFebMarAprMayJunJulAugSepOct

Best month: April 2026 with 0.70. Last 3 months: 0.55 (at the start 0.63). 0.19 below the level 10 average (0.74).

Patterns

From the last 82 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +17 ELO
48 matches · 52% win rate
Between 6:00 and 12:00 +19 ELO, win rate 44%

-garlicbread loses the most ELO in match 1 of the day: +17 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.44 · Mirage
  2. Longest win streak: 7 wins in a row · Vertigo
  3. Most kills in a match: 37 · Inferno

Maps in detail

from the last 82 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
64% better than 88%
0.60 better than 3%
65.9 better than 2%
0.85 better than 3%
44% of 57 duels better than 13%
55% of 22 situations better than 90%
Dust 218
50% better than 41%
0.62 better than 4%
73.0 better than 12%
0.88-
46% of 37 duels better than 21%
33% of 3 situations better than 36%
Anubis14
71% -
0.69 -
78.3 -
1.15-
37% of 19 duels -
0% of 2 situations -
Inferno11
45% -
0.67 -
76.3 -
0.99-
42% of 31 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -garlicbread plays

Across 82 matches -garlicbread averages K/R 0.63 and ADR 71.4; the rating across the 40 rated matches is 0.91. Biggest strength: Utility hit rate at 43%, better than 93% of level 10 players. Most room to improve: 3K rounds at 2.2%, better than only 1% of level 10 players. Averages 14.0 kills per match with 45% headshots. The strongest map is Anubis with a 71% win rate in 14 matches. In 10 of 40 matches the rating was 1.10 or higher (25%), in 18 it was below 0.90. In 24 matches with detailed stats: 2 4Ks and 1 ace. Best month by rating: May 2026 at 0.89. -garlicbread loses the most ELO in match 1 of the day (+17 ELO, win rate 52%). Things go best on Mirage (+163 ELO, win rate 64%). Improved over the last three months: Headshots +3 pp, Win rate +5 pp. Got weaker: K/R −0.08, ADR −4.6, ELO −82. Last 30 days: 4 matches, win rate 50%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.