-frkNNNNNN
Name history of -frkNNNNNN
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Average29% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average49% headshots and so slightly above the average (47%).
Impact
AverageExactly 2 kills in 13.7% of rounds and so slightly above the average (13.1%).
Utility and deaths
Average0.61 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.80. Last 3 months: 0.70 (at the start 0.79). Just below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.08. Last 3 months: 0.97 (at the start 1.08). Slightly below the average (1.00).
Damage per round (ADR)
Best month: July 2026 with 85.9. Last 3 months: 80.3 (at the start 85.9). Just above the average (79.2).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 49% (at the start 50%). Slightly above the average (47%).
Matches won (win rate)
Best month: August 2026 with 58%. Last 3 months: 54% (at the start 49%). Well above the average (48%).
Best month: September 2026 with 1,581. Last 3 months: 1,519 (at the start 1,271).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 40%.
Patterns
From the last 192 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-frkNNNNNN loses the most ELO on Dust 2: −88 ELO, 51% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.18 · Inferno
- Most kills in a match: 38 · Cache
- Longest win streak: 6 wins in a row · Anubis
Maps in detail
from the last 192 matchesCompared with players on the same level who have at least 15 matches on the map.
How -frkNNNNNN plays
Across 192 matches -frkNNNNNN averages K/R 0.73, ADR 81.8 and a rating of 1.00. Most room to improve: Clutch 1v1 won at 32%, better than only 20% of level 8 players. Averages 16.4 kills per match with 49% headshots. The strongest map is Cache with a 67% win rate in 12 matches. In 70 of 192 matches the rating was 1.10 or higher (36%), in 72 it was below 0.90. In 123 matches with detailed stats: 26 4Ks and 0 aces. Best month by rating: July 2026 at 1.08. -frkNNNNNN loses the most ELO on Dust 2 (−88 ELO, win rate 51%). Things go best on Anubis (+29 ELO, win rate 56%). Match no. 4 of the day goes best: 78% win rate, +29 ELO. Improved over the last three months: Win rate +5 pp, ELO +248. Got weaker: K/R −0.09, Rating −0.11, ADR −5.6. Unchanged in recent months: Headshots at 49%. Last 30 days: 21 matches, win rate 48%, net ELO −59.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.