-flory_

Togo
On FACEIT since 2018 238 matches tracked 86 matches in 30 days
Last updated:
Next update possible in 43m 26s

How does -flory_ play?

Rating 1.09 K/R 0.77 ADR 80.4 from 238 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 238 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
ClutcherHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (217 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 54%+2 pp · Ø 52% better than 67%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 34%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (51%).

Headshot rate 62%+11 pp · Ø 51% better than 97%
AWP share of kills 8%−4 pp · Ø 12% better than 44%
K/D 1.11+0.07 · Ø 1.04 better than 69%
Pistol kills per match 3.1
Zeus kills1 in 238 matches
Knife kills 14 in 238 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so slightly above the average (4.2%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 65%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 67%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 37x 4K, 2 aces in 217 matches

Utility and deaths

Average
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.1).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 2.3−1.8 · Ø 4.1 better than 7%
Enemies flashed per round 0.34+0.04 · Ø 0.30 better than 63%
Deaths per round 69%−3 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether -flory_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 221 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.80
JulAugSepOct

Best month: October 2026 with 0.80.

Patterns

From the last 238 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −105 ELO
72 matches · 49% win rate
On Dust 2 −30 ELO
58 matches · 57% win rate
On Wednesdays ±0 ELO, win rate 45%

-flory_ loses the most ELO on Mirage: −105 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Dust 2
  2. Highest rating in a match: 2.28 · Dust 2
  3. Most kills in a match: 41 · Ancient

Maps in detail

from the last 238 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage72
49% better than 34%
0.77 better than 60%
81.7 better than 52%
1.08 better than 63%
54% of 313 duels better than 63%
38% of 45 situations better than 46%
Dust 258
57% better than 66%
0.77 better than 61%
79.0 better than 37%
1.10 better than 66%
54% of 233 duels better than 61%
30% of 46 situations better than 28%
Ancient43
53% right on the average
0.77 better than 55%
78.7 better than 29%
1.08 better than 59%
48% of 186 duels better than 26%
47% of 34 situations better than 74%
Anubis29
48% better than 34%
0.79 better than 70%
83.9 better than 63%
1.12 better than 74%
57% of 119 duels better than 76%
8% of 12 situations better than 3%
Cache13
69% -
0.77 -
81.6 -
1.11-
50% of 54 duels -
56% of 9 situations -
Nuke13
46% -
0.71 -
76.8 -
0.99-
52% of 63 duels -
38% of 13 situations -
Inferno10
40% -
0.79 -
80.3 -
1.08-
56% of 41 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -flory_ plays

Across 238 matches -flory_ averages K/R 0.77, ADR 80.4 and a rating of 1.09. Biggest strength: Headshot rate at 62%, better than 97% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 7% of level 10 · 2,500-2,749 ELO players. Averages 17.1 kills per match with 62% headshots. The strongest map is Cache with a 69% win rate in 13 matches. In 103 of 238 matches the rating was 1.10 or higher (43%), in 75 it was below 0.90. In 217 matches with detailed stats: 37 4Ks and 2 aces. Best month by rating: October 2026 at 1.15. -flory_ loses the most ELO on Mirage (−105 ELO, win rate 49%). Things go best on Ancient (+124 ELO, win rate 53%). Match no. 2 of the day goes best: 60% win rate, −59 ELO. Last 30 days: 86 matches, win rate 60%, net ELO +75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.