-fcup-
How does -fcup- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (233 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Weakness1.1 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average42% headshots and so well below the average (49%).
Impact
AverageExactly 2 kills in 11.9% of rounds and so clearly below the average (13.2%).
Utility and deaths
Average42% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.72. Last 3 months: 0.68 (at the start 0.70). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.00. Last 3 months: 0.94 (at the start 1.00). Clearly below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 77.8. Last 3 months: 74.9 (at the start 77.1). Slightly below the average (79.6).
Share of headshot kills
Best month: May 2026 with 48%. Last 3 months: 42% (at the start 41%). Well below the average (49%).
Matches won (win rate)
Best month: May 2026 with 55%. Last 3 months: 47% (at the start 49%). Slightly below the average (49%).
Best month: August 2026 with 2,084. Last 3 months: 1,851 (at the start 1,765).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 32%.
Patterns
From the last 278 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-fcup- loses the most ELO on Inferno: −82 ELO, 43% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Dust 2
- Most kills in a match: 38 · Mirage
- Highest rating in a match: 1.82 · Inferno
Maps in detail
from the last 278 matchesCompared with players on the same level who have at least 15 matches on the map.
How -fcup- plays
Across 278 matches -fcup- averages K/R 0.68 and ADR 75.2; the rating across the 257 rated matches is 0.94. Biggest strength: Utility hit rate at 42%, better than 90% of level 9 players. Most room to improve: Clutch 1v1 won at 28%, better than only 8% of level 9 players. Averages 15.2 kills per match with 42% headshots. The strongest map is Mirage with a 51% win rate in 91 matches. In 79 of 257 matches the rating was 1.10 or higher (31%), in 122 it was below 0.90. In 233 matches with detailed stats: 33 4Ks and 3 aces. Best month by rating: July 2026 at 1.00. -fcup- loses the most ELO on Inferno (−82 ELO, win rate 43%). Things go best on Dust 2 (+59 ELO, win rate 48%). Match no. 2 of the day goes best: 57% win rate, −20 ELO. Improved over the last three months: ELO +86. Got weaker: Rating −0.06. Unchanged in recent months: K/R at 0.68, ADR at 74.9, Headshots at 42%, Win rate at 47%. Last 30 days: 94 matches, win rate 49%, net ELO +49.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.