-f3ar1

Russia
173 matches tracked 23 matches in 30 days
Last updated:

How does -f3ar1 play?

Rating 0.89 (from 152 matches) K/R 0.65 ADR 72.9 from 173 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 152 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 7% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 22% very weak below 0.75 32%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average.
Entry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

9% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 50%+12 pp · Ø 38% better than 94%
Clutch 1v2 won 9%−12 pp · Ø 21% better than 2%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 5%

Weapons and aim

Average
Where do the kills come from?

0.85 K/D and so clearly below the average (0.99).

Headshot rate 50%+3 pp · Ø 47% better than 66%
AWP share of kills 12%+1 pp · Ø 11% better than 64%
K/D 0.85−0.14 · Ø 0.99 better than 6%
Pistol kills per match 2.2

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 12.0%−1.1 pp · Ø 13.1% better than 21%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 36%
MVPs per match 1.9−0.3 · Ø 2.2 better than 15%
4Ks and aces 4x 4K, 0 aces in 82 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 40%+4 pp · Ø 36% better than 84%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 62%
Enemies flashed per round 0.25−0.02 · Ø 0.27 better than 47%
Deaths per round 76%+3 pp · Ø 73% better than 12%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.66, Rating at 0.91, ADR at 74.2
▼ Got worse
Headshots −7 pp, Win rate −5 pp, ELO −242

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: August 2026 with 0.70. Last 3 months: 0.66 (at the start 0.64). Clearly below the average (0.72).

Patterns

From the last 173 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −91 ELO
40 matches · 43% win rate
On Anubis −77 ELO
43 matches · 40% win rate
Between 12:00 and 18:00 −238 ELO, win rate 35%
On Tuesdays −59 ELO, win rate 29%

-f3ar1 loses the most ELO on Mirage: −91 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 2.62 · Ancient
  3. Most kills in a match: 33 · Ancient

Maps in detail

from the last 173 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis43
40% better than 18%
0.65 better than 16%
73.4 better than 17%
0.91 better than 17%
54% of 224 duels better than 70%
40% of 10 situations better than 58%
Mirage40
43% better than 24%
0.59 better than 3%
67.1 better than 3%
0.78 better than 1%
45% of 211 duels better than 21%
55% of 20 situations better than 88%
Ancient39
72% better than 98%
0.73 better than 48%
79.4 better than 40%
0.97 better than 37%
57% of 262 duels better than 84%
36% of 14 situations better than 44%
Dust 223
39% better than 14%
0.62 better than 8%
68.1 better than 4%
0.91 better than 18%
44% of 111 duels better than 19%
40% of 10 situations right on the average
Inferno15
60% better than 78%
0.69 better than 37%
80.0 better than 55%
0.93 better than 26%
49% of 73 duels better than 43%
25% of 4 situations better than 19%
Cache7
57% -
0.61 -
73.7 -
0.83-
63% of 24 duels -
-
Nuke5
60% -
0.61 -
68.2 -
0.79-
21% of 24 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -f3ar1 plays

Across 173 matches -f3ar1 averages K/R 0.65 and ADR 72.9; the rating across the 152 rated matches is 0.89. Biggest strength: Clutch 1v1 won at 50%, better than 94% of level 8 players. Most room to improve: K/D at 0.85, better than only 6% of level 8 players. Averages 14.5 kills per match with 50% headshots. The strongest map is Ancient with a 72% win rate in 39 matches. In 38 of 152 matches the rating was 1.10 or higher (25%), in 81 it was below 0.90. In 82 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: August 2026 at 0.95. -f3ar1 loses the most ELO on Mirage (−91 ELO, win rate 43%). Things go best on Dust 2 (+37 ELO, win rate 39%). From match no. 5 of the day on, things go best: 60% win rate, −6 ELO. Got weaker: Headshots −7 pp, Win rate −5 pp, ELO −242. Unchanged in recent months: K/R at 0.66, Rating at 0.91, ADR at 74.2. Last 30 days: 23 matches, win rate 35%, net ELO −94.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.