-f1m1ta
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (90 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average31% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average1.11 K/D and so slightly above the average (1.02).
Impact
Average2.1 MVPs per match and so clearly below the average (2.3).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.78. Last 3 months: 0.75 (at the start 0.73). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.11. Last 3 months: 1.07 (at the start 1.05). Clearly above the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 82.9. Last 3 months: 78.9 (at the start 79.0). Just below the average (80.4).
Share of headshot kills
Best month: October 2026 with 50%. Last 3 months: 49% (at the start 41%). Right on the average (49%).
Matches won (win rate)
Best month: July 2026 with 75%. Last 3 months: 53% (at the start 75%). Clearly above the average (49%).
Best month: September 2026 with 2,347.
Rounds with first kill
Best month: October 2026 with 7%.
1v1 clutches won
Best month: October 2026 with 35%.
Patterns
From the last 110 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-f1m1ta loses the most ELO on Mirage: −48 ELO, 52% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.88 · Mirage
- Most kills in a match: 44 · Ancient
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 110 matchesCompared with players on the same level who have at least 15 matches on the map.
How -f1m1ta plays
Across 110 matches -f1m1ta averages K/R 0.74, ADR 78.9 and a rating of 1.07. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 48% headshots. The strongest map is Anubis with a 67% win rate in 12 matches. In 50 of 110 matches the rating was 1.10 or higher (45%), in 34 it was below 0.90. In 90 matches with detailed stats: 11 4Ks and 3 aces. Best month by rating: October 2026 at 1.11. -f1m1ta loses the most ELO on Mirage (−48 ELO, win rate 52%). Things go best in match 1 of the day (−23 ELO, win rate 65%). Match no. 1 of the day goes best: 65% win rate, −23 ELO. Improved over the last three months: Headshots +8 pp. Got weaker: Win rate −22 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.07, ADR at 78.9. Last 30 days: 59 matches, win rate 47%, net ELO +41.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.