-f0restw0w-

Chile
On FACEIT since 2018 225 matches tracked 116 matches in 30 days
ELO ▼ 343
2,153
30-day peak: 2,519
Rank SA ▼ 1,897 places
#3,888
Chile #157 in Chile
30 days · prev. #1,991 · best #1,671
Last updated:

How does -f0restw0w- play?

Rating 1.06 (from 175 matches) K/R 0.75 ADR 81.8 from 225 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 175 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (174 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

37% of 1v1s won and so just below the average (38%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 42%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 1.06+0.04 · Ø 1.02 better than 63%
Pistol kills per match 2.5
Knife kills 7 in 225 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.3% of rounds and so just above the average (4.1%).

2K rounds 13.5%+0.2 pp · Ø 13.3% better than 52%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 34x 4K, 2 aces in 174 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.28).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 74%
Enemies flashed per round 0.49+0.21 · Ø 0.28 better than 91%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, ADR at 82.0, Headshots at 46%, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months unchanged at 0.75. Just above the average (0.74).

Patterns

From the last 225 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −24 ELO
21 matches · 43% win rate
In match 2 of the day +71 ELO
55 matches · 44% win rate
Between 18:00 and 24:00 −5 ELO, win rate 45%
On Fridays −4 ELO, win rate 42%

-f0restw0w- loses the most ELO on Nuke: −24 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.11 · Inferno
  2. Most kills in a match: 35 · Dust 2
  3. Longest win streak: 10 wins in a row · Dust 2

Maps in detail

from the last 225 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage75
49% better than 40%
0.74 better than 53%
79.2 better than 44%
1.06 better than 63%
47% of 243 duels better than 28%
46% of 28 situations better than 72%
Dust 263
62% better than 84%
0.75 better than 55%
84.6 better than 68%
1.07 better than 63%
58% of 220 duels better than 84%
33% of 30 situations better than 39%
Ancient21
48% better than 40%
0.76 better than 58%
85.0 better than 69%
1.04 better than 55%
49% of 74 duels better than 38%
20% of 5 situations better than 10%
Nuke21
43% better than 14%
0.78 better than 58%
81.6 better than 44%
1.05 better than 48%
49% of 63 duels better than 30%
44% of 16 situations better than 62%
Anubis19
32% better than 4%
0.68 better than 22%
78.1 better than 34%
0.94-
49% of 69 duels better than 36%
29% of 7 situations better than 29%
Inferno17
53% right on the average
0.83 better than 85%
85.0 better than 69%
1.21-
50% of 50 duels better than 39%
17% of 6 situations better than 9%
Cache8
38% -
0.61 -
72.6 -
0.82-
47% of 36 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -f0restw0w- plays

Across 225 matches -f0restw0w- averages K/R 0.75 and ADR 81.8; the rating across the 175 rated matches is 1.06. Averages 16.1 kills per match with 46% headshots. The strongest map is Dust 2 with a 62% win rate in 63 matches. In 69 of 175 matches the rating was 1.10 or higher (39%), in 60 it was below 0.90. In 174 matches with detailed stats: 34 4Ks and 2 aces. Best month by rating: September 2026 at 1.14. -f0restw0w- loses the most ELO on Nuke (−24 ELO, win rate 43%). Things go best on Dust 2 (+125 ELO, win rate 62%). Match no. 3 of the day goes best: 59% win rate, +77 ELO. Unchanged in recent months: K/R at 0.75, ADR at 82.0, Headshots at 46%, Win rate at 50%. Last 30 days: 116 matches, win rate 45%, net ELO +126.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.