-el1an-

Russia
72 matches tracked
Last updated:

How does -el1an- play?

Rating 1.19 (from 24 matches) K/R 0.81 ADR 85.5 from 72 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 24 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 25% good 1.10 to 1.29 25% normal 0.90 to 1.09 25% weak 0.75 to 0.89 4% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

3,000-3,499 ELO

Compared with 7,110 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

68% of opening duels won and so well above the average (52%).

Rounds with first kill 16%+5 pp · Ø 11% better than 96%
Opening duels won 68%+16 pp · Ø 52% better than 99%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (41%).

Clutch 1v1 won 33%−8 pp · Ø 41% better than 19%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 73%

Weapons and aim

Average
Where do the kills come from?

32% headshots and so well below the average (53%).

Headshot rate 32%−21 pp · Ø 53% better than 1%
AWP share of kills 68%+56 pp · Ø 12% better than 99%
K/D 1.30+0.24 · Ø 1.06 better than 94%
Pistol kills per match 2.7
Knife kills 1 in 72 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.8% of rounds and so well above the average (13.6%).

2K rounds 15.8%+2.2 pp · Ø 13.6% better than 88%
3K rounds 3.8%−0.5 pp · Ø 4.3% better than 28%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 3x 4K, 2 aces in 20 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 62% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 3.7−0.1 · Ø 3.8 better than 46%
Enemies flashed per round 0.56+0.24 · Ø 0.32 better than 95%
Deaths per round 62%−9 pp · Ø 71% better than 99%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, ADR −10.3, Headshots −5 pp, Win rate −9 pp

Aug 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.78
AprMayJunJulAugSepOct

Best month: May 2026 with 0.89. Last 3 months: 0.78 (at the start 0.83). Slightly above the average (0.75).

Patterns

From the last 72 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 ±0 ELO, win rate 45%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.01 · Nuke
  2. Most kills in a match: 45 · Overpass
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 72 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
46% better than 16%
0.77 better than 54%
82.5 right on the average
1.26-
65% of 17 duels better than 97%
-
Dust 221
43% better than 14%
0.85 better than 84%
92.7 better than 89%
1.16-
62% of 53 duels better than 90%
14% of 7 situations better than 4%
Ancient8
25% -
0.77 -
79.9 -
1.26-
80% of 5 duels -
0% of 2 situations -
Nuke7
71% -
0.84 -
88.4 -
1.24-
83% of 6 duels -
67% of 3 situations -
Cache4
50% -
0.74 -
73.1 -
1.20-
38% of 16 duels -
100% of 2 situations -
Inferno4
100% -
0.80 -
74.0 -
1.17-
85% of 13 duels -
50% of 2 situations -
Overpass3
100% -
0.94 -
100.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How -el1an- plays

Across 72 matches -el1an- averages K/R 0.81 and ADR 85.5; the rating across the 24 rated matches is 1.19. Biggest strength: Opening duels won at 68%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 32%, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 17.6 kills per match with 32% headshots. The strongest map is Mirage with a 46% win rate in 24 matches. In 14 of 24 matches the rating was 1.10 or higher (58%), in 4 it was below 0.90. In 20 matches with detailed stats: 3 4Ks and 2 aces. Best month by rating: August 2026 at 1.21. Things go best in match 2 of the day (±0 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate. Got weaker: K/R −0.05, ADR −10.3, Headshots −5 pp, Win rate −9 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.